Electronic Arts is seeking a Site Reliability Engineer to advance the reliability, performance, and scalability of localization infrastructure for millions of players. The role spans multi-cloud operations, Linux systems, and automation for CI/CD pipelines in a hybrid Madrid office.
You will architect, implement, and maintain scalable systems across AWS and Azure, leveraging IaC and serverless architectures, with emphasis on live services and data ecosystems.
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📌 Global SRE for Gaming Localization (Hybrid Madrid)
🏢 Electronic Arts
📍 Madrid
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