ph3Job Description /h3 pWe are looking for a talented and passionate b3D Character Artist /b to join our art team in Barcelona and help bring memorable characters, vehicles, weapons, and props to life for our games. /p pWorking closely with the bLead Character Artist /b, bArt Director /b, and multidisciplinary teams including Animation, Design, and Technical Art, you will create high‑quality game‑ready assets that combine artistic excellence with technical performance. /p h3What you will do /h3 ul liCreate high and low‑poly 3D characters, character props, vehicles, weapons, and other assets. /li liSculpt high‑quality models in ZBrush and optimize assets for real‑time production. /li liCreate textures using Substance Painter and integrate assets into the game engine following the project's pipeline. /li liCollaborate closely with the Animation team to ensure clean, animation‑ready topology. /li liProduce efficient UV layouts and optimize assets while maintaining high visual quality. /li liContribute to the artistic quality of the game by following the project's visual direction and technical requirements. /li liWork closely with Art, Design, and Technical Art teams throughout the production process. /li /ul h3Qualifications /h3 ul li3+ years of experience as a 3D Character Artist in the video games industry. /li liStrong experience creating both high and low‑poly character assets. /li liExcellent knowledge of ZBrush for digital sculpting. /li liProficiency with Substance Painter and Photoshop.
/li liStrong experience with at least one major 3D package (3ds Max, Maya, or Blender), with working knowledge of the others. /li liSolid understanding of anatomy, topology, UV mapping, and real‑time asset creation pipelines. /li liExperience creating game‑ready assets for real‑time engines. /li liGood communication skills and the ability to clearly explain and document your work. /li liA portfolio demonstrating high‑quality character art for games. /li /ul h3Nice to have /h3 ul liStrong artistic background in traditional or digital art. /li liExcellent understanding of human and creature anatomy. /li liExperience working across different art styles. /li liFamiliarity with scripting or pipeline improvements. /li liExperience working with modern game engines such as Unreal Engine or Unity. /li /ul h3Benefits /h3 ul liPrivate medical health insurance /li liFlexible compensation with Ticket Restaurant Card /li liFree language courses /li liLearning bootcamps and platforms (such as O'Reilly and GDC Vault) /li liBirthday day off and option to work a shortened schedule on three days /li liFlexible work‑from‑home hybrid model /li liCareer‑development opportunities /li liExcellent local working conditions (quality of offices, geographic location of office in the centre of Barcelona) /li liThursday after‑work beers /li /ul pInterested candidates are encouraged to submit a portfolio and résumé. /p /p #J-18808-Ljbffr
📌 3D Character Artist (Temporary) (Barcelona)
🏢 Gameloft
📍 Barcelona
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