06 ago
|
Volum Technologies
|
Barcelona
06 ago
Volum Technologies
Barcelona
About the role
You will own the HoloMIT SDK for Unity — the primary interface developers use to integrate real-time volumetric humans into XR applications. This means everything from low-level codec and texture pipeline integration to the developer-facing APIs, documentation and tooling that make volumetric streaming accessible to Unity developers worldwide.
You will work closely with the streaming and hardware teams, translating complex real-time systems into clean, well-documented interfaces. Your work will be used in live events, enterprise installations and XR experiences across 7+ countries.
Responsibilities
- Design, implement and maintain the HoloMIT Unity SDK public API surface
- Integrate video codec and decompression pipelines into Unity's rendering pipeline (URP/HDRP)
- Build developer-facing tooling for local preview, debugging and performance profiling
- Write comprehensive documentation, code samples and integration guides
- Collaborate with the streaming team to expose network transport controls at the SDK level
- Manage SDK versioning,
changelog discipline and backwards compatibility
- Review pull requests and define SDK architecture direction
Requirements 4+ years
- 4+ years of professional C# and Unity development
- Deep understanding of Unity's rendering pipeline (URP and/or HDRP)
- Experience designing and maintaining a public SDK, package or library
- Strong grasp of video decoding, texture streaming and GPU upload patterns
- Familiarity with network transport concepts — buffers, latency, jitter, adaptive bitrate
- Excellent written communication: you care about documentation as much as code
Nice to have
- Prior work with volumetric video formats (V-Nova, MPEG-V, or similar)
- Experience with WebRTC or other low-latency streaming protocols
- Familiarity with RGBD sensors (Intel RealSense, Azure Kinect, Orbbec, etc.)
- Contributions to open-source Unity packages or Asset Store tools
- Background in XR development (Meta Quest, HoloLens, AVP or similar)
📌 Senior SDK Engineer (Barcelona)
🏢 Volum Technologies
📍 Barcelona