ph3About Tripledot Studios /h3 pTripledot Studios is one of the largest independent mobile games companies in the world, with a multi-award-winning integral team of 2,500+ employees across 12 studios. Our expanding portfolio includes some of the biggest titles in mobile gaming, currently topping charts worldwide and engaging over 25 million daily active users. We build games that people love to play, and our culture values driven, smart, detail‑oriented people who LOVE making games. Our ambition is to become the most successful games company in the world. /p h3The role – ZephyrMobile Studio /h3 pYou will join the ZephyrMobile team, formed in 2016 and part of Tripledot since May 2024. The studio focuses on mobile puzzle games, having reached more than 100 million installs. Known for its creative and inclusive atmosphere, every team member is encouraged to contribute ideas. In this role you will work closely with the development team to create and refine art for our new puzzle games, from concept to completion. /p h3Key Responsibilities /h3 ul liOwn the full art pipeline – from initial concept through to release. /li liRefine and iterate on graphic content for live games. /li liBuild and animate UI in Unity with a developer, then adjust effects and animations post‑build. /li liCreate graphical assets across the board, including icons, interface elements, store screenshots and in‑game visuals. /li liContribute to advertising creatives. /li /ul h3Required Skills, Knowledge Expertise /h3 ul liStrong 2D skills across concept art, assets and animation. /li li3D experience is a big plus. /li liProficiency with Figma and solid UI/UX experience in games or apps.
/li liProficient with Adobe Creative Suite – Photoshop essential, After Effects a plus. /li liGood eye for composition, colour theory and visual hierarchy. /li liExperience building game interfaces and applying UX principles to solve gameplay and business problems. /li liComfortable working in Unity or eager to learn. /li liAble to maintain a consistent art style across a product. /li liUsed to collaborating with designers, developers and producers to keep visuals aligned with product goals. /li liClear communicator capable of presenting and standing behind design decisions. /li liBackground in art and/or game development with a portfolio that demonstrates relevant experience. /li /ul h3Benefits Working Environment /h3 ul li25 days paid holiday in addition to bank holidays. /li liHybrid working – office 3 days a week (Tuesdays and Wednesdays) plus a third day of your choice. /li li20 days remote working per year. /li liRegular company events and rewards. /li liPrivate medical cover and life critical illness cover. /li liFamily forming support (subject to policy). /li liEmployee assistance program. /li liSport compensation benefit. /li liMeal and transport vouchers. /li liEnglish Spanish classes. /li liContinuous professional development opportunities. /li /ul h3Equal Employment Opportunity /h3 pAs set forth in Tripledot Studios’s Equal Employment Opportunity policy, we do not discriminate on the basis of any protected group status under any applicable law. We are a federal contractor and comply with statutory obligations for self‑identification to measure and improve diversity and inclusion. /p /p #J-18808-Ljbffr
📌 Product Artist Barcelona
🏢 Tripledot Studios
📍 Barcelona
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