Homa is seeking a Senior 3D Gameplay Artist to own gameplay objects from blockout to shipped builds for All in Hole.
Compruebe a continuación si tiene lo necesario para esta ocasión y, si es así, envíe su solicitud lo antes posible.
You will collaborate with designers, gameplay developers, and art direction in a lean team and own the result.
Responsibilities include prototyping mechanics, bringing objects to life with animation and VFX, and implementing in Unity while iterating with the team. xghoner
You should have a track record of delivering 3D assets for core gameplay, a strong sense of timing and weight, and
📌 Senior 3D Gameplay Artist — Playable Objects in Unity (Málaga)
🏢 Homa
📍 Málaga