Homa is seeking a Senior 3D Gameplay Artist to own gameplay objects from blockout to shipped builds for All in Hole. You will collaborate with designers, gameplay developers, and art direction in a lean team and own the result.
Responsibilities include prototyping mechanics, bringing objects to life with animation and VFX, and implementing in Unity while iterating with the team. You should have a track record of delivering 3D assets for core gameplay, a strong sense of timing and weight, and
📌 Senior 3D Gameplay Artist — Playable Objects in Unity (España)
🏢 Homa
📍 España