09 nov
|
Ubisoft
|
España
OverviewAs a UX Designer for Rainbow Six Siege, you shape player experiences for a leading tactical multiplayer game.
You'll design intuitive, scalable interfaces and workflows, collaborating with design, UI art, engineering, data analytics, and production teams.
Your work will translate complex systems into clear interactions and guide the UX strategy across the Siege ecosystem.
You'll apply user research and feedback to improve usability and engagement, while mentoring peers and upholding design standards.
This role offers the chance to influence a integral live-service title with a strong player community.
Compensaciones / BeneficiosPrivate Health Insurance
fitness subsidies
Employee mental health assistance
Tickets restaurant
Free coffee, fruits and daily breakfast
Spectacular roof-top terrace with sea views
ResponsabilidadesDefine end-to-end user journeys for game areas owned by the Barcelona studio
Create user flows, wireframes, prototypes, information architectures, and interaction models
Collaborate with Game Design, UI Art, Engineering, Data Analytics, and Production teams
Advocate for player needs and usability throughout development
Translate complex systems into clear interactions
Leverage player research, analytics, usability testing, and community feedback
Contribute to and evolve UX guidelines, design systems, and best practices
Mentor junior and mid-level UX designers
Present design solutions and rationale to stakeholders
Requisitos principales6+ years of professional UX design experience in gaming
Experience designing in-game UX, including HUD/UI, onboarding, tutorials, and gameplay mechanics support
Proven track record on complex digital products, live-service games, or multiplayer experiences
Strong portfolio showing end-to-end UX design process and impact
Proficiency with design and prototyping tools (Figma, Adobe Creative Suite, or similar)
Solid understanding of usability, accessibility, and interaction design best practices
Excellent communication, collaboration, and stakeholder management
Ability to balance player needs with business goals and technical constraints
excellent communication
collaboration
stakeholder management
end-to-end UX design for games
information architecture
interaction design
📌 Senior Ux Designer (España)
🏢 Ubisoft
📍 España