07 nov
|
Scopely
|
Barcelona
Experteer Overview
As a Senior Level Designer on the Stumble Guys team, you will shape moment-to-moment experiences through level layouts, objectives, rules, and systems that remain fun, readable, and scalable. You’ll collaborate with cross-functional teams to deliver accessible yet deep multiplayer experiences for players worldwide. The role focuses on balancing flow, pacing, and clarity while driving meaningful progression. This is an opportunity to help grow a beloved franchise and contribute to high-impact live-game experiences.
Compensaciones / Ventajas
• Design and iterate levels, arenas, objectives, and interactive spaces across game modes
• Develop win conditions, objectives, and progression structures for varied multiplayer experiences
• Adapt gameplay rules for different player capabilities and strategies
• Explore interactions between levels, objectives, rules, and abilities for engaging play
• Create experiences that cater to different skill levels while maintaining fairness and fun
• Write design documentation including briefs, rules, specs, and iteration notes
• Prototype and iterate levels and systems using in-game tools
• Collaborate with Engineering, Art, UX/UI, Production, Product Analytics, QA, Audio, Community, and other designers to ship features
• Use playtests, telemetry,
and live data to improve level flow, pacing, difficulty, clarity, and engagement
• Define and maintain standards for readability, guidance, pacing, difficulty curves, fairness, and accessibility
• Partner with designers to integrate new systems across levels, modes, and experiences
Responsabilidades
• Significant professional experience in level or gameplay design, preferably in multiplayer or live-service games
• Strong portfolio showing shipped levels, modes, objectives, or multiplayer gameplay
• Solid understanding of level-design fundamentals: flow, pacing, readability, and replayability
• Experience creating level-design guidelines, standards, and docs for broad teams
• Excellent communication and collaboration skills with ability to gather feedback and iterate
• Strong analytical mindset using playtest results and data to improve designs
• Experience with level editors, prototyping tools, scripting systems, or similar game-development tools
• Ability to work independently and thrive in a collaborative environment
• Experience with party games, competitive multiplayer, or live-service development is a plus
• Experience with combat design, systems design, or UX design is a plus
Requisitos principales
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📌 Senior Level Designer - Stumble Guys! (Barcelona)
🏢 Scopely
📍 Barcelona