2D Artist (remote) (Málaga)

2D Artist (remote) (Málaga)

07 nov
|
Homa
|
Málaga

07 nov

Homa

Málaga

is a global mobile game developer and publisher creating games people love. We partner with studios and internally develop games, having launched over 80 titles, reached over 2 billion downloads, and seen our game All in Hole break into the general top-50 grossing charts. With deep expertise in product and technology, we built Homa Lab, our proprietary platform that gives developers the market intelligence, data tools, and game tech, with AI built-in, to find product–market fit fast and scale mass-market games into lasting experiences players enjoy for years.

Homa Lab helps studios spot the right ideas early, turn them into games quickly, and reach millions of players. Every launch brings back data and insights that fuel the next hit, making each turn of the loop faster, smarter, and more likely to win. Since the start, we've raised $165M from Headline, Northzone, Eurazeo, Bpifrance, and the founders of King, Sorare, and Spotify, people who've built and backed the games and platforms we admire, now supporting our drive to create the next ones.

2D Artist

, You will partner closely with artists, game designers, and AI specialists to drive the creation of engaging, high-quality game visuals, and contribute to shaping how Homa grows from here. including in-game items and pack content, level backgrounds and environments, characters and illustrations, icons, and supporting UI elements to support a rich and engaging player experience

Collaborate closely with game designers to bring gameplay ideas to life visually

- translating concepts into compelling art that supports both game feel and clarity

Develop color keys and visual directions for new content

- helping define the artistic direction and visual consistency of the game

Contribute creatively to the overall look and feel of the game





- leveraging close multidisciplinary collaboration, including cutting-edge AI support, to push asset quality further

This is a great opportunity to take on a highly creative role with a broad scope, from objects and environments to characters and illustrations, while working in close collaboration with a multidisciplinary team.

2D game art

Experience working on or a strong affinity for stylized, cartoonish casual games

- with a passion for creating engaging game visuals and a sharp eye for detail

High proficiency in Photoshop

- with the ability to produce polished, high-quality assets efficiently

from in-game items and environments to characters, illustrations, icons, and supporting UI elements

Even if you don't check every box in our requirements, we encourage you to apply. We're building a global community of brilliant, driven people who think boldly, act with pragmatism, move fast, and push boundaries. Building great games starts with building a great place to work. Enjoy a desk at our private office in a well-located WeWork building that will give you access to WeWork perks like rooftop view and designed coworking spaces.

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You will have access to WeWork spaces throughout Europe, along with all their perks and professional office environments.

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Global Team:

Collaborate in English with top-tier talent from 35+ countries, spanning Europe, the UK, the US, and more. Performance Reviews:

From day one, we'll provide everything you need to do your best work, including a home office setup allowance if you're working remotely.

From rooftop lunches and coffee chats to after-work apéros and community events, we've designed a space people genuinely enjoy - all within a cozy WeWork filled with good energy (and snacks).

Please note: this is one remote position open to multiple countries, not multiple openings.

📌 2D Artist (remote) (Málaga)
🏢 Homa
📍 Málaga

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