Connect pipeline development and look development on Illusorium’s 3D animation productions.
Location: Madrid, Spain. Temporary, full-time studio role. The reviewed vacancy does not specify remote arrangements or contract duration. Role ID: 331463.
What you will do
- Write Python and VEX tools and resolve look-development workflow issues.
- Build shaders ranging from stylised surfaces to realistic PBR materials.
- Improve tool efficiency and maintain consistent material and lighting results.
What the studio is looking for
- Experience as a look-development TD in 3D animation.
- Houdini, USD, Solaris and Arnold or Karma workflows.
- English at B2 level or above, sound technical judgment and collaborative problem-solving.
Source and dates
- Official source: https://illusorium-studios.factorial.es/job_posting/td-shading-331463.
- Employer publication date: Not displayed in the reviewed employer vacancy.
- Source spreadsheet addition: November 1, 2026; separate from employer publication.
- Availability and details verified: November 2, 2026.
- No separate employer application deadline is displayed. Any AnimaWorker expiry is separate from the employer’s dates.