04 nov
|
The Game Kitchen
|
Extremadura
04 nov
The Game Kitchen
Extremadura
The Game Kitchen is looking for a talented and experienced Lead Programmer to join our team. As a Lead, you will not only write clean, performant, and scalable code, but you will also architect core game systems, establish engineering best practices, and mentor technical talent within an agile, highly collaborative, and creative environment. Define, architect, document and maintain robust, scalable, and extensible technical foundations and gameplay systems using Unity and C#.
Team Management & Mentorship: Lead, mentor, and inspire the programming team. Cross-Discipline Collaboration: Work closely with Production, Game and Level Design, and Art departments to evaluate technical feasibility, break down design requirements, and ensure optimal implementation of creative visions.
Performance Optimization: Oversee and execute profiling, memory management, and optimization strategies across target platforms (Console and PC) to maintain rigorous performance and frame-rate standards.
Proven Track Record: At least 7+ years of professional experience in video game development, with a definitive requirement of having participated in the development and shipment of at least two commercially released games in an engineering capacity. Unity & C# Mastery: Deep, authoritative knowledge of the Unity engine ecosystem (including advanced profiling, memory optimization, graphics pipelines, and multi-platform deployment) and expert-level proficiency in C#.
Software Engineering Excellence:
Strong foundations in data structures, algorithms, architectural patterns (e.g., Prior experience leading engineering teams, managing task delegation, conducting technical evaluations, and managing version control systems (Plastic/Perforce) at an enterprise level. Professional working proficiency in English, minimum B2.
Console Deployment: Agile Frameworks: Strong familiarity with Agile/Scrum methodologies, sprint planning, and project management and documentation tools like Jira and Confluence.
Shaders & Rendering: Basic to advanced knowledge of HLSL/Shader Graph and custom rendering techniques within Unity’s URP. A genuine appreciation for dark fantasy, 2D games retro‑inspired mechanics, or high‑quality pixel art aesthetics.
Type of contract: 40 hours/week contract. (Spanish Residency is a must) For this role, we have a preference for candidates located in or able to work from our Seville office to facilitate core technical leadership, though hybrid/remote options are fully available.
Travel: You might be required to attend up to 2 per-team and 2 company‑wide team‑building activities each year, travel and accommodation provided by the company.
The Game
Kitchen distributes 90% of annual profit with its long‑term employees.
- Health Insurance with dental supplement.
Commuter & Food Allowance : An economic bonus to cover food and transportation expenses if you are working in one of our two facilities.
📌 LEAD PROGRAMMER (Extremadura)
🏢 The Game Kitchen
📍 Extremadura