Game Designer (España)

Game Designer (España)

04 nov
|
Ubisoft
|
España

04 nov

Ubisoft

España

OverviewIn this role you help shape mobile, social F2P RPG experiences from concept to launch, focusing on retention and monetization.
You work with producers, developers and artists to implement features and balance gameplay across systems.
You own features end-to-end, iterate from feedback, and analyze data to refine play experience.
You'll stay ahead of mobile market trends to deliver engaging, fair and fun player experiences.
Compensaciones / BeneficiosTicket Restaurant: 220 per month
Adaptable working hours
Holidays: 25 days + birthday
Health insurance with Cigna
Life Insurance with AXA
Mobile Device Grant 400 EUR starting in the first year
ResponsabilidadesDesign and implement new features, systems, and content with cross-functional teams
Own tuning and balancing of gameplay systems and content; write design briefs and specs
Lead end-to-end feature ownership from concept through live iteration
Playtest and analyze data/feedback to optimize experiences
Collaborate to integrate systems into gameplay and maintain balance across subsystems
Coordinate with stakeholders to propose improvements and new content ideas
Analyze metrics and qualitative feedback to guide decisions




Coordinate with translators and integrate multilingual translations
Review current game content to improve design and monetization
Stay informed on mobile market trends and emerging tech to inform design
Create engaging and outstanding player experiences
Requisitos principalesAt least 3 years as a game designer
Experience designing free-to-play RPGs with live gameplay balancing
Understanding of engagement and monetization KPIs for mobile
Ability to analyze gameplay mechanics and feature designs for mobile games
Knowledge of level design, pacing, and monetization strategies for F2P games
Ability to design level systems and gameplay features
Strong design concepts and principles
Excellent written English communication; Spanish a plus
Excellent Microsoft Excel skills
Ability to align designs with the game's vision and incorporate feedback
Familiarity with motivation psychology to craft engaging experiences
open to new ideas and cultures
strong communication
collaborative teamwork
data analysis of gameplay metrics
monetization design for F2P
balancing and tuning of live systems

📌 Game Designer (España)
🏢 Ubisoft
📍 España

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