01 nov
|
Ubisoft
|
Barcelona
Overview
In this role you help shape mobile, social F2P RPG experiences from concept to launch, focusing on retention and monetization. You work with producers, developers and artists to implement features and balance gameplay across systems. You own features end-to-end, iterate from feedback, and analyze data to refine play experience. You’ll stay ahead of mobile market trends to deliver engaging, fair and fun player experiences.
Compensaciones / Beneficios
- Ticket Restaurant: 220 per month
- Adaptable working hours
- Holidays: 25 days + birthday
- Health insurance with Cigna
- Life Insurance with AXA
- Mobile Device Grant 400 EUR starting in the first year
Responsabilidades
- Design and implement new features, systems, and content with cross-functional teams
- Own tuning and balancing of gameplay systems and content; write design briefs and specs
- Lead end-to-end feature ownership from concept through live iteration
- Playtest and analyze data/feedback to optimize experiences
- Collaborate to integrate systems into gameplay and maintain balance across subsystems
- Coordinate with stakeholders to propose improvements and new content ideas
- Analyze metrics and qualitative feedback to guide decisions
- Coordinate with translators and integrate multilingual translations
- Review current game content to improve design and monetization
- Stay informed on mobile market trends and emerging tech to inform design
- Create engaging and outstanding player experiences
Requisitos principales
- At least 3 years as a game designer
- Experience designing free-to-play RPGs with live gameplay balancing
- Understanding of engagement and monetization KPIs for mobile
- Ability to analyze gameplay mechanics and feature designs for mobile games
- Knowledge of level design, pacing, and monetization strategies for F2P games
- Ability to design level systems and gameplay features
- Strong design concepts and principles
- Excellent written English communication; Spanish a plus
- Excellent Microsoft Excel skills
- Ability to align designs with the game's vision and incorporate feedback
- Familiarity with motivation psychology to craft engaging experiences
- open to new ideas and cultures
- strong communication
- collaborative teamwork
- data analysis of gameplay metrics
- monetization design for F2P
- balancing and tuning of live systems
📌 Game Designer (Mobile) (Barcelona)
🏢 Ubisoft
📍 Barcelona