Create character rigs, skinning and animation tools for Ubisoft Barcelona's game-production teams. ¿Quiere presentar una candidatura? Asegúrese de que su CV está actualizado y luego lea atentamente las siguientes especificaciones del puesto antes de solicitar.
Location:
Barcelona, Spain Contract and work arrangement: Permanent, full-time; office-based. The official title is Rigger (the spreadsheet labels it Senior Rigger). What you will do
* Rig and skin character models to meet animation and artistic needs.
* Develop tools with the animation technical director and configure ragdolls and soft-body behavior.
* Support modelers, maintain naming standards and validate deformation quality. What the studio is looking for
* Two to three years in game modeling or animation, or relevant equivalent experience.
* Knowledge of controllers, MaxScript, Python or MotionBuilder, plus IK and Character Studio/biped. xqysrnh
* Strong anatomy, modeling, animation and game-pipeline knowledge; a relevant 3D technical-animation qualification or equivalent.