29 oct
|
Jobgether
|
España
This position is listed on behalf of a partner company, who manages all applications and next steps. Our partner is looking for a Senior 3D Character Artist (Stylized Games | Unity3D) based remotely in Spain. Join an international game development team and create expressive, visually distinctive 3D characters that bring game worlds to life. As a Senior 3D Character Artist, you will transform 2D concepts into polished, production-ready characters, combining artistic creativity with technical precision. You will shape every detail, from silhouettes and proportions to textures, materials, and surface finishes, ensuring each character has a memorable personality. Working across the full production pipeline, you will prepare optimized assets for real-time implementation, particularly in Unity3D. You will collaborate closely with Concept Artists, Animators, Rigging Specialists, and Technical Artists to deliver characters that look exceptional and perform reliably in-game. This fully remote, long-term opportunity offers creative ownership, international collaboration, and opportunities for professional growth. Accountabilities: As a Senior 3D Character Artist, you will take ownership of character creation from initial blockout through final in-engine implementation. You will combine strong artistic judgment with efficient production techniques to deliver appealing, technically sound characters that meet visual, gameplay, and performance requirements.
* Create high-quality stylized 3D characters with distinctive silhouettes, appealing proportions, and memorable personalities.
* Model, sculpt, UV map, texture, and refine characters throughout the production pipeline, from early blockout to final delivery.
* Translate 2D concepts into compelling 3D assets while preserving the original artistic intent, character identity, and visual storytelling.
* Develop stylized materials, textures, and surface details that enhance character appeal and maintain a cohesive visual style.
* Maintain visual consistency across character collections while allowing for individuality and creative variation.
* Prepare optimized, game-ready character assets for real-time engines, particularly Unity3D.
* Manage polygon budgets, UV layouts, texture atlases, levels of detail (LODs), and material constraints to meet performance targets.
* Collaborate with rigging and animation teams to ensure appropriate topology, reliable deformation, and support for expressive character performances.
* Integrate character assets into the game engine and review their visual quality, technical implementation, and overall presentation.
* Balance artistic ambition with gameplay readability, mobile performance considerations, and production constraints.
* Work closely with Character Art Directors, Concept Artists, Animators, and Technical Artists to achieve project objectives.
* Participate in artistic reviews, contribute to quality standards, and provide constructive feedback or support to other artists when needed.
* Identify opportunities to improve character appeal, visual consistency, asset quality, and production workflows.
Requirements:
You are a skilled 3D Character Artist with a strong artistic foundation, a passion for stylized character design,
and a thorough understanding of real-time game production. You can independently deliver high-quality assets, solve artistic and technical challenges, and collaborate effectively with multidisciplinary teams to bring creative concepts to life.
* At least 5 years of professional experience as a 3D Character Artist in game development.
* Experience contributing to commercially released games.
* An exceptional portfolio showcasing high-quality stylized 3D characters, strong artistic fundamentals, and distinctive visual design.
* Excellent understanding of anatomy, stylized proportions, shape language, color, and character appeal.
* Strong skills in 3D modeling, sculpting, UV mapping, texturing, and material creation.
* Proficiency in Maya, Blender, ZBrush, Substance 3D Painter, or equivalent professional tools.
* Experience preparing optimized character assets for real-time game engines.
* Understanding of character deformation, rigging requirements, and animation-friendly topology.
* Ability to interpret 2D concepts accurately and maintain a consistent artistic style throughout production.
* Strong communication skills, attention to detail, and independent problem-solving abilities.
* Fluency in English. Additional experience that would be advantageous includes:
* Hands-on experience with Unity3D and mobile game development.
* Familiarity with pixel-inspired, simplified, or highly stylized visual aesthetics.
* Experience creating humanoid characters, creatures, and other non-human designs.
* Knowledge of stylized shaders and character material workflows.
* Experience with procedural workflows or character customization systems.
* Experience mentoring or supporting other character artists.
* Previous experience worki
📌 Senior 3D Character Artist (España)
🏢 Jobgether
📍 España