28 oct
|
Xbox Media Solutions (Formerly Activision Blizzard Media)
|
Barcelona
28 oct
Xbox Media Solutions (Formerly Activision Blizzard Media)
Barcelona
Craft: Games Design & Production Do you dream of crafting features that connect everything together: where player progress feels meaningful, social interactions spark joy, and every reward motivates another level? We're looking for a talented and collaborative Senior Game Designer to join the Gameplay team in Candy Crush Saga, shaping the future of our metagame features and systems in one of the most successful live games in the world. You'll bring deep systems thinking to the features behind progression, competitive events, and social loops that touch millions of players every day. As a Senior Game Designer, you'll design and optimize metagame features and systems, such as progression, competitive events, and social loops, that bring structure, meaning, and delight to the player journey and support the team's key strategic bets. You'll collaborate closely with product managers, UX designers, engineers, and other game designers to define, prototype, and deliver features and systems that are easy to use, deeply satisfying, and seamlessly connected to the core game. Design and evolve metagame features and systems, such as progression, competitive events, and social loops, that deepen engagement and reflect a strong understanding of player behavior and motivation. Use quantitative and qualitative data and player insights to inform, balance, and tune features and systems against key metrics. Collaborate deeply with cross-functional teams (product, UX, engineering, data) to deliver high-quality, fun, and impactful experiences.
Work with fellow designers to ensure metagame features and systems integrate cohesively with core gameplay and the wider game ecosystem. Proven Experience in Live F2P Metagame Design (Required): You have hands-on experience designing and running live metagame features and systems, such as progression, achievements, or social mechanics, for casual mobile free-to-play games. You understand the rhythms of live content, player motivation, and what keeps players coming back day after day. Feature Ownership & Strategic Delivery: You've owned or significantly contributed to metagame features or systems that drove long-term engagement in live casual games, from strategic framing through live release and iteration. Data-Driven & Insight-Led: You're comfortable diving into quantitative and qualitative player data, identifying patterns, and turning insights into meaningful design improvements. Player-Centric Mindset: You design for joy and motivation, and you're excited to test, learn, and iterate with real player feedback. Experience working on match-3, merge, or social mobile games with large, active live playerbases. Experience designing progression systems, achievements, seasonal structures, or social gameplay loops at scale. Familiarity with economy balancing, live ops systems, or content pipelines. With a mission of Making the World Playful, King is a leading interactive entertainment company for the mobile world with more than 20 years of history of delivering some of the world's most iconic games in the mobile gaming industry, including the world-famous Candy Crush franchise, as well as other mobile titles such as Farm Heroes Saga. Around 200 million people play a King game every month. King, part of Microsoft (NASDAQ:
📌 Senior Game Designer. (Barcelona)
🏢 Xbox Media Solutions (Formerly Activision Blizzard Media)
📍 Barcelona