Senior 3d character artist (stylized games | unity3d) (España)

Senior 3d character artist (stylized games | unity3d) (España)

28 oct
|
Jobgether
|
España

28 oct

Jobgether

España

This position is listed on behalf of a partner company, who manages all applications and next steps. Our partner is looking for a Senior 3D Character Artist (Stylized Games | Unity3D) based remotely in Spain.

Join an international game development team and create expressive, visually distinctive 3D characters that bring game worlds to life. As a Senior 3D Character Artist, you will transform 2D concepts into polished, production-ready characters, combining artistic creativity with technical precision. You will shape every detail, from silhouettes and proportions to textures, materials, and surface finishes, ensuring each character has a memorable personality. Working across the full production pipeline, you will prepare optimized assets for real-time implementation, particularly in Unity3D. You will collaborate closely with Concept Artists, Animators, Rigging Specialists, and Technical Artists to deliver characters that look exceptional and perform reliably in-game. This fully remote, long-term opportunity offers creative ownership, international collaboration, and opportunities for professional growth.

Accountabilities:

As a Senior 3D Character Artist, you will take ownership of character creation from initial blockout through final in-engine implementation. You will combine strong artistic judgment with efficient production techniques to deliver appealing, technically sound characters that meet visual, gameplay, and performance requirements.

- Create high-quality stylized 3D characters with distinctive silhouettes, appealing proportions, and memorable personalities.
- Model, sculpt, UV map, texture, and refine characters throughout the production pipeline, from early blockout to final delivery.
- Translate 2D concepts into compelling 3D assets while preserving the original artistic intent, character identity, and visual storytelling.
- Develop stylized materials, textures, and surface details that enhance character appeal and maintain a cohesive visual style.




- Maintain visual consistency across character collections while allowing for individuality and creative variation.
- Prepare optimized, game-ready character assets for real-time engines, particularly Unity3D.
- Manage polygon budgets, UV layouts, texture atlases, levels of detail (LODs), and material constraints to meet performance targets.
- Collaborate with rigging and animation teams to ensure appropriate topology, reliable deformation, and support for expressive character performances.
- Integrate character assets into the game engine and review their visual quality, technical implementation, and overall presentation.
- Balance artistic ambition with gameplay readability, mobile performance considerations, and production constraints.
- Work closely with Character Art Directors, Concept Artists, Animators, and Technical Artists to achieve project objectives.
- Participate in artistic reviews, contribute to quality standards, and provide constructive feedback or support to other artists when needed.
- Identify opportunities to improve character appeal, visual consistency, asset quality, and production workflows.

Requirements:

You are a skilled 3D Character Artist with a strong artistic foundation, a passion for stylized character design, and a thorough understanding of real-time game production. You can independently deliver high-quality assets, solve artistic and technical challenges, and collaborate effectively with multidisciplinary teams to bring creative concepts to life.

- At least 5 years of professional experience as a 3D Character Artist in game development.
- Experience contributing to commercially released games.




- An exceptional portfolio showcasing high-quality stylized 3D characters, strong artistic fundamentals, and distinctive visual design.
- Excellent understanding of anatomy, stylized proportions, shape language, color, and character appeal.
- Strong skills in 3D modeling, sculpting, UV mapping, texturing, and material creation.
- Proficiency in Maya, Blender, ZBrush, Substance 3D Painter, or equivalent professional tools.
- Experience preparing optimized character assets for real-time game engines.
- Understanding of character deformation, rigging requirements, and animation-friendly topology.
- Ability to interpret 2D concepts accurately and maintain a consistent artistic style throughout production.
- Strong communication skills, attention to detail, and independent problem-solving abilities.
- Fluency in English.

Additional experience that would be advantageous includes:

- Hands-on experience with Unity3D and mobile game development.
- Familiarity with pixel-inspired, simplified, or highly stylized visual aesthetics.
- Experience creating humanoid characters, creatures, and other non-human designs.
- Knowledge of stylized shaders and character material workflows.
- Experience with procedural workflows or character customization systems.
- Experience mentoring or supporting other character artists.
- Previous experience working in a co-development environment.

Benefits:

- Fully remote working environment with an international team.
- Competitive compensation.
- Adaptable contract options.
- Full-time, long-term collaboration opportunities.
- High artistic ownership and influence over character quality and presentation.
- Collaboration with experienced character artists, animators, and international creative teams.
- Opportunities to contribute to visually distinctive game development projects.
- Professional development and long-term growth opportunities.
- Annual team retreats and a supportive studio culture.

We appreciate your interest and wish you the best!

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📌 Senior 3d character artist (stylized games | unity3d) (España)
🏢 Jobgether
📍 España

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