26 oct
|
Ubisoft
|
Barcelona
Create character rigs, skinning and animation tools for Ubisoft Barcelona's game-production teams. ¿Quiere presentar una candidatura? Asegúrese de que su CV está actualizado y luego lea atentamente las siguientes especificaciones del puesto antes de solicitar.
Location: Barcelona, SpainContract and work arrangement: Permanent, full-time; office-based. The official title is Rigger (the spreadsheet labels it Senior Rigger). What you will do Rig and skin character models to meet animation and artistic needs. Develop tools with the animation technical director and configure ragdolls and soft-body behavior. Support modelers, maintain naming standards and validate deformation quality. What the studio is looking for Two to three years in game modeling or animation, or relevant equivalent experience. Knowledge of controllers, Max Script, Python or Motion Builder, plus IK and Character Studio/biped. xlqxfvg Strong anatomy, modeling, animation and game-pipeline knowledge; a relevant 3 D technical-animation qualification or equivalent. #J-18808-Ljbffr
📌 Ubisoft — rigger — barcelona, spain
🏢 Ubisoft
📍 Barcelona