Lingokids is seeking a Game Technical Artist to own tooling and standards, collaborating with engineering to cut manual work and ensure assets render correctly in playable builds. You’ll define asset standards and Unity integration practices while improving workflows across art, animation, and design teams.
Candidate should have hands-on Unity 2D art/animation experience, shader editor proficiency, and a strong focus on mobile performance.
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📌 Unity game technical artist — tools & pipeline lead (España)
🏢 Lingokids
📍 España
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