25 oct
|
Scopely España
|
Barcelona
25 oct
Scopely España
Barcelona
This position is at Scopely España The selection process will be entirely managed by Scopely España.
-- Scopely is looking for a Lead Systems Designer to join our Star Trek Fleet Command team in Barcelona on a hybrid basis.
At Scopely, we care deeply about what we do and want to inspire play, every day – whether in our work environments alongside talented colleagues or through our deep connections with our communities of players.
We are a general team of game lovers who are developing, publishing, and innovating in the mobile games industry, connecting millions of players around the world daily.
Star Trek Fleet Command is a standout success in the gaming industry.
Launched in ****, our in-house developed 4X MMO has continually evolved, earning its place as one of the top-grossing games on the market.
Our next chapter is bold: we're evolving the traditional 4X experience in STFC — and we need a bold design leader to shape the content and loops our players engage with on a daily basis.
What You Will Do As a Lead Designer on STFC, you'll own the standards, direction, and experiences that define how millions of players experience growth and mastery across our monthly content releases and beyond.
Become the design owner and leader behind the feature pipeline,
directing designers and UX specialists in crafting compelling experiences for our players Guide teams through the creative process, ensuring they can hit the vision of the game and deliver upon player and product needs with accuracy Get your hands dirty through direct involvement in building and refining novel gameplay experiences focused on resource generation, spending, time gating, and power growth Create systems that foster meaningful player agency and long-term investment Manage and mentor designers in systems and economy design to elevate our standards and craft incredible experiences Shape the design process to ensure the standards of players are met and exceeded Use tools (Excel, Google Sheets) to model economies and progression pacing Collaborate with Experienced, driven and passionate Designers, Product Managers, Analysts, and Engineers to implement features which aim to advance the genre Evaluate performance using data, player feedback, and your own playtest experience Design for scale: plan for long-term content extensibility and system health What We're Looking For 2+ years of game design leadership experience Proven experience in F2P systems design and progression modelling 8+ years of experience designing systems or economies for live, F2P games (preferably MMO, 4X, or strategy genres) Confident people manager and mentor, that is able to grow
📌 Lead Systems Designer (Barcelona)
🏢 Scopely España
📍 Barcelona