Carousel Studio | Expression of interest FX Artist - TD
As an
FX Artist , you are half-artist, half-engineer. You will design and execute complex simulations—fire, water, smoke, explosions, cloth, hair, or magical effects. You are comfortable working procedurally and building setups that can be shared across the team.
Key Responsibilities Simulation
Create high-end dynamic simulations using
Houdini
(Pyro, FLIP, RBD, Vellum, Particles).
Tool Building
Create HDA (Houdini Digital Assets) tools to streamline workflows for other artists.
Optimization
Manage massive datasets and caches, ensuring scenes are optimized for rendering.
LookDev
Light and render your FX elements for slap-comps to present to supervisors.
Problem Solving
Debug complex networks and troubleshoot simulation failures.
What You Bring Houdini Expert:
Deep knowledge of SideFX Houdini.
VEX/Python
Proficiency in VEX is essential; Python is highly valued for tool creation.
Physics Knowledge
A strong understanding of natural phenomena and how to replicate them digitally.
Rendering
Experience with
Mantra, Karma .
Compositing
Basic knowledge of
Nuke to check your work against the plate.
Bonus Points Experience with Crowd simulations.
Real-time FX experience (Niagara in Unreal Engine).
📌 FX Artist - TD (Las Palmas de Gran Canaria)
🏢 Carousel Studio
📍 Las Palmas de Gran Canaria
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