Homa is a global mobile game developer and publisher creating games people love. We partner with studios and internally develop games, having launched over 80 titles, reached over 2 billion downloads, and seen our game All in Hole break into the general top-50 grossing charts. With deep expertise in product and technology, we built Homa Lab, our proprietary platform that gives developers the market intelligence, data tools, and game tech, with AI built-in, to find product‑market fit fast and scale mass‑market games into lasting experiences players enjoy for years. Homa Lab helps studios spot the right ideas early, turn them into games quickly, and reach millions of players. Every launch brings back data and insights that fuel the next hit, making each turn of the loop faster, smarter, and more likely to win. Since the start, we've raised $165M from Headline, Northzone, Eurazeo, Bpifrance, and the founders of King, Sorare, and Spotify, people who've built and backed the games and platforms we admire, now supporting our drive to create the next ones. As a Senior 3D Gameplay Artist , you’ll own gameplay objects end to end on All in Hole, our top‑50 grossing title. You’ll work directly with game designers, gameplay developers and art direction in a lean team where one person really does own the result. Prototype mechanics with design: block out the idea in 3D, rebuild enough of the core experience to test it in context, and push the concept forward when the gameplay asks for something different Bring objects to life: model, animate, and add VFX and colour so that every idle, activation, impact and state change feels satisfying, with real command of timing, weight and anticipation Implement and iterate in Unity: prefabs, animator state machines and colliders, working hand in hand with gameplay developers to get your work into the build at quality This is a rare seat: you’ll own the craft players touch most, on a game already in the global top 50, with the freedom to set the bar for how gameplay objects look, move and feel.
We’re looking for someone with years of experience building 3D assets for core gameplay in games, who has covered most of the pipeline from blockout to in‑engine. A gameplay brain: you’re a gamer, you read design intent from a prototype, and you can explain the why behind every choice you make: when an animation triggers, why it lasts that long, why it’s fun ~3D animation craft: hand‑keyed work that gives personality and weight to objects that aren't characters, grounded in animation fundamentals rather than tooling ~ Strong VFX
skills:
particle systems and impact effects timed to reinforce readability, not decorate it ~ Taste and game feel: your animation, timing, VFX and colour give personality and satisfying weight to objects that aren't characters, and your work makes people smile before they touch it ~ Hands‑on Unity
skills:
blockouts, prefabs, animator state machines, and enough technical range to unblock yourself and test your own ideas quickly ~ Real AI
experience:
you've tried AI tools in your own 3D work, whether for modelling, retopology, textures or anything else, and you can tell us what actually works, what doesn't, and why ~ Can concept ideas yourself and turn them into 3D We're building a global community of brilliant, driven people who think boldly, act with pragmatism, move fast, and push boundaries. Enjoy a desk at our private office in a well‑located WeWork building that will give you access to WeWork perks like rooftop view and designed coworking spaces Coworking Access: You will have access to WeWork spaces throughout Europe, along with all their perks and professional office environments Global Team: Collaborate in English with top‑tier talent from 35+ countries, spanning Europe, the UK, the US, and more. Performance Reviews: From day one, we’ll provide everything you need to do your best work, including a home office setup allowance if you’re working remotely From rooftop lunches and coffee chats to after‑work apéros and community events, we’ve designed a space people genuinely enjoy — all within a cosy WeWork filled with good energy (and snacks).
📌 Senior 3D Artist (Madrid)
🏢 Homa
📍 Madrid