Blizzard Is Hiring Principal Ux Designer,Spain, 2026 (Barcelona)

Blizzard Is Hiring Principal Ux Designer,Spain, 2026 (Barcelona)

21 oct
|
Blizzard Entertainment
|
Barcelona

21 oct

Blizzard Entertainment

Barcelona

Blizzard Entertainment is seeking a world-class, visionary Principal UX Designer to join an elite, highly experienced mobile development unit in Barcelona. In this premier leadership role, you will take absolute structural ownership of the end-to-end user experience for Overwatch Rush—a major, unannounced top-down mobile Hero shooter that brings the vibrant, globally recognized Overwatch universe into a high-performance, touch-first format. As a Principal Designer, your primary mission is to architect, socialize, and safeguard an intuitive, accessible, and deeply immersive UX framework for systemically complex, player-facing features that will delight tens of millions of users globally. Operating at the highest tier of creative execution, you will serve as the strategic bridge connecting Game Design, UI Art, User Research, and Product Management. You will leverage qualitative data, low
- and high-fidelity prototyping, and advanced interaction design methodologies to champion player-centric principles, elevate studio-wide toolkits, and mentor the next generation of UX talent in a studio culture built on inclusion, creative bravery, and cross-disciplinary synergy. Job Overview : Principal UX DesignerAttribute DetailsJob Title Principal UX DesignerCompany Blizzard Entertainment (Microsoft Gaming Ecosystem)Project Assignment Overwatch Rush (Unannounced Mobile IP Expansion)Location Barcelona, SpainCore Software Stack Figma, Modern Prototyping Suites, GUI Wireframing EnginesTarget Verticals Top-Down Combat HUD, Complex Metagame UI, Freemium EconomiesKey Frameworks Information Architecture (IA), Accessibility (A11y), Agile/ScrumAccommodations [email protected] Entertainment is a premier integral developer and publisher of entertainment experiences,



celebrated for crafting some of the most iconic, genre-defining, and critically acclaimed universes in interactive media history—including Warcraft®, Overwatch®, Diablo®, and StarCraft®. Now operating as a vital pillar within the Microsoft gaming ecosystem, Blizzard continues a 30-year legacy of pushing the technological and narrative limits of entertainment. Our combined network delivers elite interactive worlds across PC, Xbox, PlayStation, Nintendo Switch, iOS, and Android, connecting and entertaining massive player communities in 196 countries. Our Barcelona studio is home to passionate storytellers, engineers, and UX architects who believe that legendary games are born from diverse perspectives, deep mutual trust, and a shared obsession with player delight. We look for seasoned leaders who are eager to expand our universes into new frontiers while fostering an environment where every single developer can thrive. Position Scope & The Mobile UX VisionDesigning user experiences for a mobile Hero shooter within the Overwatch universe presents an exceptional, highly nuanced technical challenge. The top-down perspective requires a radical reimagining of battlefield spatial awareness, high-velocity ability casting, target switching, and telemetry feedback—all compressed onto a touch-screen interface. As a Principal UX Designer, you will move far beyond basic wireframing. You are responsible for analyzing complex metagame progression layers,



guild frameworks, live-operations loops, and deep customization menus, translating them into zero-friction user journeys. You will balance Blizzard's signature "easy to learn, hard to master" product philosophy with the aggressive performance and layout constraints of modern mobile hardware, ensuring that tactical clarity, accessibility, and visual joy remain at the absolute forefront of the title's identity.

Key Responsibilities
as Principal UX Designer1. Macro UX Strategy, Interaction Design & WireframingMasterful Interaction Architecture: Conceptualize, map, and execute intuitive UX designs, high-fidelity wireframes, interaction models, and interactive prototypes within Figma to solve sophisticated, systemic player journeys. Holistic Vision Guardianship: Partner intimately with Game, UI, Level, Systems, and Narrative Designers to establish and defend an elegant, cohesive user experience vision across the entirety of the application. Design Articulation: Present, advocate for, and defend strategic design choices before multi-disciplinary leadership panels, backed by design theory, competitive analyses, and behavioral analytics. Accessibility & Inclusion Advocacy: Define and implement robust accessibility and inclusion principles (A11y), ensuring HUD configurations and text layouts adapt cleanly to diverse player needs.2. Data Synthesis, Research Collaboration & Product PartnershipQualitative Research Integration: Partner with specialized UX Researchers to design qualitative laboratory studies, run usability tests, and translate research data into actionable design revisions. Product Management Synchronization: Collaborate with Product Managers to analyze real-world feature performance, optimizing core

📌 Blizzard Is Hiring Principal Ux Designer,Spain, 2026 (Barcelona)
🏢 Blizzard Entertainment
📍 Barcelona

Postulate a este anuncio

Muestra tus habilidades a la empresa, rellenar el formulario y deja un toque personal en la carta, ayudará el reclutador en la elección del candidato.

Suscribete a esta alerta:

Recibe por email las nuevas ofertas de trabajo para: blizzard is hiring principal ux designer,spain, 2026 (barcelona) / barcelona

Suscribete a esta alerta:

Recibe por email las nuevas ofertas de trabajo para: blizzard is hiring principal ux designer,spain, 2026 (barcelona) / barcelona