18 oct
|
Pixel Movement
|
Cárcer
18 oct
Pixel Movement
Cárcer
Studio:
A integral gaming technology company is building high-performance platforms that power real-money experiences across casino, live, and instant-play games. With a focus on scalability, reliability, and secure integrations, the studio supports millions of users daily and partners with hundreds of operators worldwide. As the business continues evolving its core architecture and expanding into new markets, they’re seeking experienced engineers to drive the next phase of platform growth and innovation.
Location:
European Union (Remote)
Responsibilities We are hiring a
Senior Backend Developer (Go)
to help build and scale a new high-performance Crash game engine. This role is focused on real-time backend systems where performance, reliability, and scalability are critical. You’ll work hands‑on with a small backend team to design, implement, and optimize engine components, while contributing to architecture decisions and technical planning from day one.
What You’ll Do
Build and optimize a real-time Crash engine in Go
Design backend services with strong focus on performance and scalability
Contribute to architecture and technical task breakdown
Integrate new services into an existing platform ecosystem
Ensure production readiness through testing, profiling, and tuning
Skills and Qualifications
Strong commercial experience with
Go (Golang)
Background in
iGaming or game engine development
(Crash, Slots, or similar)
Senior‑level backend expertise with hands‑on system ownership
Experience working on performance‑critical or low‑latency systems
C++ knowledge (especially for performance‑sensitive components such as RNG)
Desirables
Experience integrating services into legacy or monolithic platforms
Familiarity with PHP environments
Practical experience with scalability, system reliability, and optimization
What We’re Looking For
Someone who can quickly take ownership and contribute immediately
Comfortable preparing technical plans and breaking work into actionable tickets
Collaborative engineer who thrives in cross‑functional game teams
If you are experienced in building high-performance game engines and want to shape a new Crash platform from the ground up, we’d love to connect.
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📌 Backend Developer (Cárcer)
🏢 Pixel Movement
📍 Cárcer