Create character rigs, skinning and animation tools for Ubisoft Barcelona's game-production teams.Location:Barcelona, SpainContract and work arrangement:Permanent, full-time; office-based. The official title is Rigger (the spreadsheet labels it Senior Rigger).What you will doRig and skin character models to meet animation and artistic needs.Develop tools with the animation technical director and configure ragdolls and soft-body behavior.Support modelers, maintain naming standards and validate deformation quality.What the studio is looking forTwo to three years in game modeling or animation, or relevant equivalent experience.Knowledge of controllers, MaxScript, Python or MotionBuilder, plus IK and Character Studio/biped.Strong anatomy, modeling, animation and game-pipeline knowledge; a relevant 3D technical-animation qualification or equivalent.#J-18808-Ljbffr