15 oct
|
Ubisoft
|
Barcelona
Create character rigs, skinning and animation tools for Ubisoft Barcelona's game-production teams. Location: Barcelona, Spain Contract and work arrangement: Permanent, full-time; office-based. The official title is Rigger (the spreadsheet labels it Senior Rigger). What you will do * Rig and skin character models to meet animation and artistic needs. * Develop tools with the animation technical director and configure ragdolls and soft-body behavior. * Support modelers, maintain naming standards and validate deformation quality. What the studio is looking for * Two to three years in game modeling or animation, or relevant equivalent experience. * Knowledge of controllers, MaxScript, Python or MotionBuilder, plus IK and Character Studio/biped. * Strong anatomy, modeling, animation and game-pipeline knowledge; a relevant 3D technical-animation qualification or equivalent. #J-18808-Ljbffr
📌 Ubisoft — Rigger — Barcelona, Spain
🏢 Ubisoft
📍 Barcelona