Lead Artist. (Barcelona)

Lead Artist. (Barcelona)

13 oct
|
Gameloft
|
Barcelona

13 oct

Gameloft

Barcelona

Company DescriptionAbout GameloftHere at Gameloft, we create moments of happiness for our players all over the world through exciting gaming experiences. We are the proud creators of Asphalt, Dungeon Hunter, Modern Combat, and over 200 other great games.There is a game for everyone, and we are now expanding to cross-platform games on PC and consoles, with titles such as Disney Speedstorm and Disney Dreamlight Valley, to provide our players with even more amazing adventures.With more than 3,000 passionate Gamelofters across the globe, we take great pride in our differences and draw on them to create games just as diverse as we are.If you’re looking for a new challenge and want to work with a bold and talented group of people, don’t hesitate to join the game!Job DescriptionWHAT YOU WILL BE WORKING ONMain challengeWe are looking for a Lead VFX Artist to lead the VFX discipline across our games, combining strong artistic expertise with team coordination, visual direction, and pipeline development. You will work closely with the Art Director and key stakeholders across the studio to ensure a consistent visual and technical quality across all VFX, while supporting project and studio goals.You will oversee the VFX process from initial concepts and prototyping through implementation, iteration, optimisation, and final delivery. Working with our proprietary engine and in-house tools, you will also contribute to the evolution of our VFX workflows, standards, and technology.What it means on a daily basisVFX Team Leadership: Oversee and coordinate the VFX team, establish priorities, and ensure deadlines and quality targets are met. Visual Direction & Quality: Work with the Art Director to ensure visual and technical unity across all VFX. Review completed work against artistic, technical, and gameplay requirements and advance VFX quality through regular reviews.Cross-Team Collaboration: Collaborate with Art Leads, Producers, Gameplay, Tech Art, Engineering, and other teams. VFX Pipeline:



Oversee the entire VFX pipeline, from initial concept and prototyping through implementation, iteration, optimisation, and final delivery.Establish and maintain VFX standards, workflows, tools, and best practices. Ensure effects meet performance and platform requirements.Team Development: Participate in recruitment, mentor VFX artists, and foster team growth and development.What success will look likeAfter 3 months, you will have built a strong understanding of the studio's projects, VFX workflows, team structure, and production requirements. You will have established effective working relationships with the Art Director and key stakeholders across the studio.After 6 months, you will be independently driving VFX priorities, supporting the team in delivering against project goals, and contributing to the evolution of VFX standards, workflows, and quality across the studio.Who you would be working withYou will report to the Studio Art Director and work closely with VFX artists, Art Leads, Producers, Gameplay, Tech Art, Engineering, and other art and development teams. Your recruitment journeyHR Screen CallTestSecond InterviewFinal InterviewWhere this role can take youThis role can offer opportunities to deepen your expertise in VFX leadership, expand your responsibilities across the wider art discipline, and contribute to the development of VFX standards, workflows, and technology. QualificationsWHAT YOU NEED TO SUCCEEDDemonstrated advanced expertise in real-time VFX for games,



supported by a strong portfolio.Strong knowledge of visual effects techniques for creating real-time VFX in a 3D game engine.Strong knowledge of industry-standard game engines such as Unity, Unreal Engine, or CryEngine.Solid understanding of game development and how VFX contribute to gameplay, visual feedback, and the overall player experience.Experience creating particle systems and VFX in 3D packages such as Maya, Houdini, or 3ds Max.Experience with VFX techniques and plugins for 3D software packages such as RayFire, Krakatoa, FumeFX, AfterBurn, or Maya Fluids.Ability to establish priorities, manage workflows, and coordinate a VFX team while maintaining quality and delivery standards.Willingness to work with in-house tools and contribute to the development and improvement of proprietary game technology.Previous experience in mobile game development would be a plus.Some experience with animation would also be a plus.Fluent professional English, written and spoken, for collaboration in an international environment.WHO YOU AREYou are a creative and experienced VFX professional who can combine artistic vision with an understanding of production and technical requirements.You are interested in developing people, processes, and workflows alongside the quality of the VFX itself.Because you want to be part of an international environment with daily contact with other countries & cultures!Benefits:Permanent contract and full-time position with excellent social benefits.Private medical health insurance.Adaptable work-from-home hybrid model.1 month of remote work.Excellent working conditions, with our office located in the centre of Barcelona....and Thursday after-work beers!We're gamers from all walks of life, united in creating a culture of inclusivity. Whether you're a casual or hardcore gamer on any platform (we're cross-platform now!), Please visit our Website: the offer interests you, Join the Game!Art/CreativeExperience level: Mid-Senior LevelIndustry: Computer Games

📌 Lead Artist. (Barcelona)
🏢 Gameloft
📍 Barcelona

Postulate a este anuncio

Muestra tus habilidades a la empresa, rellenar el formulario y deja un toque personal en la carta, ayudará el reclutador en la elección del candidato.

Suscribete a esta alerta:

Recibe por email las nuevas ofertas de trabajo para: lead artist. (barcelona) / barcelona

Suscribete a esta alerta:

Recibe por email las nuevas ofertas de trabajo para: lead artist. (barcelona) / barcelona