Senior Art Director, Brand (La Mancha)

Senior Art Director, Brand (La Mancha)

12 oct
|
Flying Wild Hog
|
La Mancha

12 oct

Flying Wild Hog

La Mancha

As the Art Director, you'll be responsible for the game's artistic vision and visual quality throughout development. Working alongside the Creative/Game Director and the wider project leadership team, you'll establish a visual direction that supports the gameplay, storytelling and intended player experience. Through your art leads, you'll develop a team that understands the direction, contributes ideas and makes confident creative decisions.

Define and develop the game's artistic vision in partnership with the Creative/Game Director, aligning visual identity with the project's creative goals. Translate the vision into practical direction through visual pillars, an art bible, references, briefs and quality benchmarks, keeping these useful and consistent throughout development. Guide artistic coherence across characters, environments, lighting, VFX and other visual disciplines, working closely with animation and cinematic leadership.

Lead artistic reviews of work in progress and in the playable game, providing clear, actionable feedback and making timely decisions on quality and priorities. Develop and support art leads, delegate ownership and help them grow their teams through constructive feedback, mentoring and clear expectations. Build a team culture where people share ideas, raise concerns and challenge work respectfully.

Support recruitment and address development and performance needs alongside the relevant managers. Collaborate with Design, Narrative, Engineering and Production leadership to ensure artistic decisions support gameplay, readability, storytelling and technical performance. Work with Production and art leads to agree achievable scope, resource needs and milestones, identify risks early and balance artistic ambition with budget and delivery constraints.





Partner with technical art leadership to establish workflows and approaches that support visual quality, efficient production and performance on target platforms. Guide co-development and outsourcing partners through clear briefs, shared quality standards and consistent reviews. Stay informed about emerging tools and technologies, evaluating where they can improve artistic exploration, visual quality and production workflows.

Demonstrated experience leading multidisciplinary game art teams on a shipped AA/AAA title, or a project of comparable scale and complexity, as an Art Director, Associate Art Director or Lead with substantial artistic direction responsibilities. A portfolio or relevant project examples demonstrating artistic judgement, coherent visual direction and the results achieved through your leadership, with your contribution clearly explained. Strong understanding of composition, colour, lighting, form and visual storytelling, supported by depth of experience in a relevant art discipline.

A broad understanding of real-time art production, contemporary game engines and the technical constraints that affect visual quality and performance. Sound production judgement, with the ability to prioritise artistic effort, assess risks and make practical trade-offs in collaboration with other disciplines for the goal of making an amazing game.

Experience directing external art teams or co-development partners and maintaining consistency across their work. English proficiency sufficient to lead discussions, present artistic direction and write clear briefs for international teams and partners. Responsibility for shaping the artistic direction of a AAA project as part of its core leadership team. Versátil working hours, with core hours of 11:00–16:00.

📌 Senior Art Director, Brand (La Mancha)
🏢 Flying Wild Hog
📍 La Mancha

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