09 oct
|
Gameloft
|
Barcelona
09 oct
Gameloft
Barcelona
Overview
As Lead Animator at Gameloft Barcelona, you will steer the animation team for a new action-based, multi-platform IP, ensuring high-quality character animation that aligns with the project’s artistic direction and licensor expectations. You will blend people leadership with expert animation craft, partnering with Design, Art, Programming and external studios to deliver readable, expressive performances. You’ll plan production, mentor teammates, and contribute hands-on when needed to maintain a strong quality bar and cohesive player experience. This role offers ownership of animation at project level and opportunities to influence standards and workflows in a global studio.
Compensaciones / Incentivos
- Permanent contract
- 25 vacation days
- Private medical health insurance
- Flexible compensation with Ticket Restaurant Card
- Flexible work-from-home hybrid model
- Birthday off
Responsabilidades
- Lead and develop the animation team with regular feedback and mentoring
- Maintain and raise the animation quality bar for movement, weight, acting, storytelling and personality
- Plan and oversee animation production, manage priorities and delivery, provide hands-on support when required
- Collaborate with Game Design, Programming,
Art and Technical Animation to ensure rigs, skinning and animation states work with gameplay
- Coordinate with external partners, providing clear briefs and actionable feedback to ensure consistency with internal work
Requisitos principales
- Strong expertise in 3D character animation for games (realistic and stylized)
- Understanding of movement, weight, acting, timing and storytelling ensuring character identity
- Ability to establish and communicate animation quality standards and provide clear feedback
- Experience with real-time game animation workflows and collaboration with Technical Animators on rigging and skinning
- Plan and prioritize animation work and communicate scope, quality, and delivery to stakeholders
- Proficiency with Maya and/or 3ds Max in character animation pipelines
- Fluent English and ability to work in an international, multidisciplinary environment
- Portfolio/showreel demonstrating strong character animation for games
- Collaborative mindset
- Mentorship and empowerment
- Clear, constructive feedback
- Maya and/or 3ds Max
- Rigging and skinning
- Game-engine animation states
📌 Lead Animator (Barcelona)
🏢 Gameloft
📍 Barcelona