Lead / Senior Unreal Engine Programmer –C++ & Character Movement (La Laguna)

Lead / Senior Unreal Engine Programmer –C++ & Character Movement (La Laguna)

04 oct
|
Memoria Works
|
La Laguna

04 oct

Memoria Works

La Laguna

Project Mercy
is an independent 3D tactical turn-based roguelite currently in development at
Memoria Works
, built with
Unreal Engine 5
.

You can take a look at the current project pitch here:

https://docs.google.com/presentation/d/1A6Wpp_h0tjTTQTws18hyx07wulQSZav1TrCTR6c3zcc/edit

We are currently looking for a
Lead / Senior Unreal Engine Programmer
to take a key technical role in the development of our gameplay systems, with a particular focus on
character movement, locomotion, traversal, and third-person platforming
.

Important:
Project Mercy is currently an
unpaid collaborative project
. Our goal at this stage is to build a strong, high-quality playable demo that can be presented externally as we explore funding opportunities for the full development of the game.

Responsibilities
- Lead the technical development of the player character and core gameplay systems.
- Develop and evolve a
custom character movement/controller solution built around Unreal Engine's Mover framework
.




- Extend and adapt Mover to the specific needs of the project rather than relying on the framework out of the box.
- Work on locomotion, traversal and precise third-person 3D platforming.
- Make technical decisions regarding architecture, priorities and implementation.
- Translate Game Design requirements into clear and actionable programming tasks.
- Coordinate and support other programmers within the department.
- Review implementations and help resolve technical blockers.
- Work closely with
Game Design, Animation and Production
.
- Help define technical standards and drive the programming department forward.

Requirements
- Strong professional or equivalent experience with
Unreal Engine 5 and C++
.
- Strong experience developing
gameplay systems
.
- Experience with
Character Controllers, character movement, locomotion, traversal and/or third-person platforming
.
- Ideally, experience developing or heavily modifying
custom kinematic character controllers
for precise 3D movement.
- A

📌 Lead / Senior Unreal Engine Programmer –C++ & Character Movement (La Laguna)
🏢 Memoria Works
📍 La Laguna

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