04 oct
|
SOFTGAMES
|
España
What are you working on?
- Genres: Puzzle
- Platforms: Mobile, Browser
For which tasks (responsibilities)?
- Design, balance, and optimize the game’s economy, progression, and reward systems.
- Create engaging player motivation loops across events, features, and monetization.
- Develop and maintain a cohesive ecosystem of LiveOps events, ensuring they work together rather than compete for player attention.
- Design systems that improve retention, engagement, and monetization while preserving a great player experience.
- Build and maintain economy models, balancing spreadsheets, and simulations.
- Use data to identify player friction points, progression bottlenecks, and monetization opportunities.
- Collaborate closely with Product, BI, UA, Art, and Development teams to improve game performance.
- Analyze KPIs such as Retention, ARPDAU, Conversion, LTV, and Engagement to guide design decisions.
- Drive feature and event improvements through continuous testing, iteration, and experimentation.
- Clearly communicate design rationale, trade-offs, and recommendations across the team.
What kind of professional are we looking for?
- 5+ years of experience designing and operating successful F2P mobile games.
- Strong experience in systems design, economy design, progression design, and LiveOps.
- Proven track record working on casual or puzzle games.
- Deep understanding of player motivation, retention mechanics, and monetization design.
- Strong analytical mindset with the ability to design and evaluate A/B tests and translate data into actionable improvements.
- Comfortable making decisions based on KPIs and player behavior.
- Self-driven and proactive,
with the ability to identify opportunities without waiting for direction.
- Ability to quickly understand new games, systems, and player audiences and take ownership when moving between projects.
- Advanced spreadsheet skills and experience building balancing, simulation, and forecasting models.
- Excellent communication skills in English, both verbal and written.
- Passion for creating engaging and sustainable player experiences.
- Proficient in using AI tools to improve productivity, analysis, and decision making.
Why do we enjoy working here?
SOFTGAMES offers a competitive package, including:
- Remote-first, your way — Work fully remote from wherever you do your best work, or drop into our modern Berlin office whenever you like. You choose
- Adaptable hours — Structure your working hours to your needs. No crunch culture. No overtime
- Generous vacation — Time to recharge, wherever in the world you are
- Home office budget — We fund your setup so your home office actually works for you
- Learning & development — Training budget for everyone, whether you're deepening expertise or picking up something entirely new
- Top-tier equipment — A high-spec laptop, ready to get your best work done
- Meal allowance — A monthly budget dedicated to your lunches
- Home office utility grant — We cover a monthly contribution toward your electricity and internet costs
- Company swag — Hoodies, bags, mugs — the good stuff
- Annual company retreat — At least once a year, the whole company comes together to connect, align, and celebrate. Our events in general are epic but our off-site Retreat is one of a kind.
📌 Senior Game Designer - Systems & Economy (España)
🏢 SOFTGAMES
📍 España