Build & Version Control Engineer (España)

Build & Version Control Engineer (España)

03 oct
|
Bespoke Pixel
|
España

03 oct

Bespoke Pixel

España

Bespoke Pixel is a small, ambitious game studio built by experienced AAA developers. We believe great games come from great teams—and that great teams need tools and technology that let them focus on doing their best work. As our Build & Version Control Engineer , you'll own two critical parts of that foundation: how our team works with source and how we build our game .
As the studio and our project grow, we want to make sure we have the right version control system for where we're going. Alongside this, you'll be the person in command of our Unreal Engine 5 builds. This is a hands‐on engineering role with a lot of ownership. And you don't necessarily need to come from games. If your background is in DevOps, platform engineering, CI/CD, infrastructure, developer tooling or release engineering , many of the problems will be familiar—the context just happens to be building an AAA game.
Version Control Ownership
Help the studio choose the right version control system for our needs and lead the transition from our current solution. Understand where development slows down,



remove friction and help create workflows that allow programmers, artists and designers to spend more time making the game.
Maintain and improve the infrastructure behind our development environment, from build machines and deployment to monitoring and troubleshooting. You could already be a Build Engineer in the games industry. Or you might be a DevOps, Platform, Infrastructure, CI/CD or Release Engineer who's curious about applying those skills to game development.
Version control systems such as Perforce and Git
Planning or executing version control migrations
Scripting and automation using Python, PowerShell, Bash or similar
Windows-based development infrastructure
Infrastructure automation and deployment
Unreal Engine build processes, or an interest in learning them
Experience from game development and Unreal Engine is a strong advantage, but it's not a requirement .
What matters more is that you

📌 Build & Version Control Engineer (España)
🏢 Bespoke Pixel
📍 España

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