Technical Artist | New Games (Barcelona)

Technical Artist | New Games (Barcelona)

02 oct
|
King
|
Barcelona

02 oct

King

Barcelona

Craft:

Job Description:

As a Technical Artist on this Unannounced Project, you will help define how our visual ambitions become performant, polished, in-engine experiences.

You will work closely with artists, designers, engineers, and production to turn concepts, mockups, and visual targets into scalable Unity implementations. This role sits at the intersection of art and engineering: part visual problem solver, part pipeline builder, part hands-on implementer.

We are looking for someone who can raise the quality of the game’s visuals while helping the team move faster. You should be comfortable working directly in Unity, building shaders and materials, improving workflows, identifying bottlenecks, and supporting content creators with practical, production-ready solutions.

This is a senior, hands-on role for someone who leads by example, communicates well across crafts, and helps the team make strong technical and artistic decisions.

Your role within our Kingdom

You will:

• Turn concepts and visual targets into polished, performant in-engine experiences




• Build and support shaders, materials, VFX, lighting, and visual systems in Unity
• Improve pipelines, workflows, tooling, and content integration across disciplines
• Partner with artists, designers, engineers, and production teams to solve visual and technical challenges
• Help define best practices for scalable, performance-aware content creation
• Mentor teammates and support knowledge sharing across technical art workflows

Skills to create thrills

You are curious, collaborative, and technically minded, with experience translating visual direction into practical in-engine solutions. You enjoy solving visual and workflow challenges, improving how teams create content, and balancing quality with performance.

We are looking for experience with:

• Technical art workflows in game development and hands-on Unity development
• Shaders, rendering workflows, lighting, optimization, and performance-aware conten

📌 Technical Artist | New Games (Barcelona)
🏢 King
📍 Barcelona

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