30 sep
|
Sin nombre
|
Madrid
Requirements
· Required – Technical Skills
· Experience translating wireframes and design concepts into development tasks
· Hands-on experience with Unreal Editor, Widget Blueprints
· Strong proficiency in Blueprint scripting for UI development
· Experience designing scalable and reusable UI component systems
· Knowledge of data-driven UI development, ViewModels, view binding
· Experience integrating UI layers with application data models
· Knowledge of responsive UI design across screen sizes and resolutions
· Experience implementing localization-ready and accessible interfaces
· Knowledge of UI performance optimization, profiling, memory management
· Experience optimizing UMG, Slate, C++, texture memory usage
· Experience improving technical documentation and development workflows
· Required – Soft Skills
· Strong communication and collaboration skills
· Analytical and problem-solving mindset
· Ability to identify technical risks and dependencies
· Constructive feedback skills
· Cross-functional teamwork
· Attention to quality and performance
· Flexibility to collaborate across time zones
Nice to Have (Technical Skills)
· Experience improving UI development pipelines and production workflows
· Knowledge of UI architecture for large-scale interactive applications or games
· Experience mentoring team members and promoting UI standards
· Knowledge of modern UX/UI methodologies and design systems
Responsibilities (Activities to perform)
· Analyze features and wireframes to define implementation tasks
· Identify technical dependencies, risks, and design gaps
· Develop and maintain interfaces using Unreal Editor and Widget Blueprints
· Implement UI functionality using Blueprint scripting
· Design reusable and maintainable UI components
· Build data-driven UI solutions using ViewModels and view bindings
· Integrate UI components with application logic and data models
· Ensure responsive, localized, and accessible user experiences
· Monitor and optimize UI performance and memory consumption
· Optimize UMG, Slate, C++, texture memory utilization
· Collaborate with UX, UI Art, and Engineering teams
· Improve development pipelines, documentation, and UI best practices
Required Languages
· English: Advanced
Additional Information
· Location
· Bogotá and surroundings (Hybrid), Rest of Colombia (Remote)
· Special Conditions
· Availability for meetings across different time zones
· Team and feature meetings typically held during U.S. East Coast afternoons
· Close collaboration with UX, UI Art, and Engineering teams
📌 Tech UI Designer Sr (Unreal Engine) (Madrid)
🏢 Sin nombre
📍 Madrid