We are looking for a Senior Game Artist to help define, create, and implement visual content for an IP Centric brand new Mobile Game This role is ideal for an experienced generalist with strong 2D art foundations who has successfully moved into 3D production and understands how game art lives inside the engine. You will help shape ideas visually, create production-ready assets, and make sure they are implemented correctly in Unity. The right candidate combines strong artistic taste, stylized visual design, solid 3D skills, and practical engine knowledge.
You should be comfortable moving from sketch and concept exploration into modeled, textured, optimized, and integrated game assets, while also helping raise the quality bar for the wider art team. Create high-quality visual concepts for characters, props, environments, features, events, and gameplay elements. Model, texture, optimize, and prepare assets for Unity.
Work closely with Art Direction to maintain the project's visual quality and style. Collaborate with Game Designers to create visuals that support gameplay clarity and player understanding. Work with Technical Artists and Unity developers to ensure assets are correctly implemented and optimized.
Support the team by sharing best practices for asset creation, optimization, and Unity implementation. Respond well to feedback and iterate quickly while maintaining quality. Strong portfolio showing excellent concept art, visual design, and 3D game art Solid 3D production skills, including modeling, texturing, materials, and optimization.
Strong experience implementing art assets in Unity. Good understanding of real-time game art constraints and mobile performance requirements. Ability to troubleshoot asset issues in Unity and collaborate with technical teams.
Good sense of polish, quality control, and production readiness.
Experience working on casual, mobile, or family-friendly games.
Experience with Blender.
Experience with Photoshop, Clip Studio Paint, or equivalent concept art tools.
Experience with Substance Painter, ZBrush, or equivalent 3D art tools. Knowledge of basic shaders, materials, lighting, and prefab workflows in Unity. Comfort supporting live game features, events, or seasonal content.
Experience working with basic animation and vfx The opportunity to help shape the visual quality of a major general IP on mobile. A collaborative art team focused on craft, clarity, and polish. The chance to work across concept, 3D production, and in-engine implementation.
Success in this role means ideas are explored clearly, assets are built beautifully, and final art is integrated smoothly into the game. With a mission of Making the World Playful, King is a leading interactive entertainment company for the mobile world with more than 20 years of history of delivering some of the world's most iconic games in the mobile gaming industry, including the world-famous Candy Crush franchise, as well as other mobile titles such as Farm Heroes Saga. Around 200 million people play a King game every month.
King, part of Microsoft (NASDAQ:
📌 Senior Game Designer. (Cataluña)
🏢 King
📍 Cataluña