3D Artist (Madrid)

3D Artist (Madrid)

26 sep
|
NAPHORA GAMES GROUP
|
Madrid

26 sep

NAPHORA GAMES GROUP

Madrid

At

Naphora Games Group , we’re building more than games, we’re building a integral team of ambitious, driven people who are hungry to learn, experiment, and raise the bar for the next generation of games.

We collaborate openly, move fast, and challenge ourselves every day to build better, smarter, and faster.

Our goal is to create world‑class games that players around the globe love and remember. If you thrive in a high-performance, ownership-driven environment and want to make a real impact, you’ll fit right in with us.

Role Summary We’re looking for a skilled and hands‑on

3D Artist

to create high-quality, visually engaging 3D assets for our mobile game prototypes.

You’ll work closely with artists, game designers, and programmers to take ideas from concept through to implementation, creating assets that look great while remaining optimized for mobile performance.

This role is a great fit for someone who is versatile, creative, and comfortable working in a fast‑paced game development environment where priorities can move quickly and experimentation is part of the process.

Responsibilities 3D Art & Production

Create, model, texture, and optimize high-quality 3D assets for Unity

Create props, environments, and characters based on the needs and visual direction of each game

Take assets from initial concept through to implementation‑ready delivery

Ensure assets meet both artistic quality and technical performance requirements

Optimize models, textures, materials, and other assets for mobile platforms

Support lighting, materials,



shaders, and scene presentation where needed

Maintain consistency in visual quality and style across game assets

Collaboration & Game Development

Work closely with artists, designers, and programmers to understand gameplay requirements and translate ideas into effective visual solutions

Contribute creatively to prototypes and help explore different visual directions and styles

Collaborate with programmers to ensure assets are implemented correctly and efficiently in Unity

Participate in team discussions, reviews, and planning, providing input on visual direction, scope, and timelines

Respond constructively to feedback and iterate quickly based on gameplay, art, and technical needs

Craft & Improvement

Stay up to date with relevant 3D art, mobile gaming, tools, workflows, and industry trends

Look for ways to improve asset quality, production speed, and 3D workflows

Balance visual quality with development speed and technical constraints, particularly during rapid prototyping

Success Looks Like

Consistently delivering high-quality 3D assets that are ready for implementation





Creating visually strong assets while maintaining mobile performance requirements

Being able to work across different art styles and adapt quickly between game concepts

Collaborating effectively with artists, designers, and programmers

Taking ownership of assigned work and delivering reliably against timelines

Responding well to feedback and iterating quickly as prototypes evolve

Contributing ideas and solutions rather than only executing assigned tasks

Qualifications

3+ years of professional experience in 3D art, ideally within mobile games

Strong portfolio demonstrating high-quality 3D work across different styles, assets, and subjects

Strong proficiency in Blender, Maya, or similar 3D software

Experience creating low- and mid-poly assets optimized for real-time game environments

Practical experience working with Unity and preparing assets for implementation

Good understanding of modeling, texturing, materials, lighting, and optimization

Understanding of shaders and mobile rendering considerations is a plus

Strong artistic eye with a good understanding of shape, color, composition, and visual readability

Comfortable working in a fast‑paced environment, managing priorities, and adapting to changing requirements

Able to take feedback, iterate quickly, and work within tight development timelines

Self-motivated, proactive, and comfortable working independently

Strong communication and collaboration skills with the ability to work effectively across disciplines

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📌 3D Artist (Madrid)
🏢 NAPHORA GAMES GROUP
📍 Madrid

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