Experteer Overview
In this role, you design and prototype new Paper Party multiplayer modes for Paper.io 2, shaping engaging experiences with simple one-finger controls. You will iterate quickly through playtests, balance pacing and accessibility, and work closely with the Paper.io 2 team to turn ideas into playable prototypes. You own the design from concept to execution, including documentation and in-engine tuning when possible. This is a fast, hands-on position in a live-studio environment with creative freedom and a clear impact on player engagement.
Compensaciones / Ventajas
• Design and prototype new gameplay modes
• Improve existing Paper Party modes
• Define simple, readable rules for one-finger controls
• Iterate quickly through testing, feedback and playtests
• Balance accessibility, competition, pacing and replayability
• Identify weak ideas early and confidently cut or reshape them
• Work closely with the Paper.io 2 team to turn concepts into playable experiences
• Document your designs clearly
• Fine-tune modes directly in Unity whenever possible
Responsabilidades
• 5+ years of experience in mobile F2P games, designing new games, gameplay modes or prototypes from scratch
• Experience shipping player-facing content, ideally in mobile games
• Strong understanding of multiplayer and competitive gameplay
• Good sense of pacing, clarity and player motivation
• Pragmatic and iterative approach: prototype, test, cut and retry
• Ability to work independently and take full ownership
• Strong English communication and collaboration skills
Requisitos principales
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📌 Senior Game Designer (Multiplayer Gameplay Modes) - Paper.io 2 (Madrid)
🏢 Voodoo
📍 Madrid