Experteer Overview In this role, you design and prototype new Paper Party multiplayer modes for Paper.Io 2, shaping engaging experiences with simple one-finger controls. You will iterate quickly through playtests, balance pacing and accessibility, and work closely with the Paper.Io 2 team to turn ideas into playable prototypes. You own the design from concept to execution, including documentation and in-engine tuning when possible. This is a fast, hands-on position in a live-studio environment with creative freedom and a clear impact on player engagement.Compensaciones / Incentivos
- Design and prototype new gameplay modes
- Improve existing Paper Party modes
- Define simple, readable rules for one-finger controls
- Iterate quickly through testing, feedback and playtests
- Balance accessibility, competition, pacing and replayability
- Identify weak ideas early and confidently cut or reshape them
- Work closely with the Paper.Io 2 team to turn concepts into playable experiences
- Document your designs clearly
- Fine-tune modes directly in Unity whenever possibleResponsabilidades
- 5+ years of experience in mobile F2P games, designing new games, gameplay modes or prototypes from scratch
- Experience shipping player-facing content, ideally in mobile games
- Strong understanding of multiplayer and competitive gameplay
- Good sense of pacing, clarity and player motivation
- Pragmatic and iterative approach: prototype, test, cut and retry
- Ability to work independently and take full ownership
- Strong English communication and collaboration skillsRequisitos principales
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📌 Senior Game Designer (Multiplayer Gameplay Modes) - Paper.Io 2 (Madrid)
🏢 Voodoo
📍 Madrid