Overview
Puede obtener más detalles sobre la naturaleza de esta vacante y lo que se espera de los solicitantes leyendo la información a continuación.
As a Senior Technical Level Designer, you will shape engaging play experiences for kids aged 2–8, working with cross-functional teams to scale and optimize our education-focused catalog. You will lead technical design initiatives, mentor designers, and collaborate with engineering to balance resilience, performance, and usability. Your work supports localization across markets, languages, and cultural contexts. This is a mission-driven opportunity to impact how children learn through play while shaping the future of educational entertainment.
Compensaciones / Incentivos
remote-friendly in Spain
stock options
400 home office setup allowance
35/month remote work expenses
60/month meal allowance via Cobee card
health insurance through Adeslas
Responsabilidades
Own technical design projects across departments to grow and scale the catalog and support the Level Design team
Collaborate with Engineering to build frameworks for new experiences balancing resilience, scalability and designer usability
Develop and maintain in-depth technical design documentation and communicate requirements across teams
Ensure technical optimization of games and promote quality standards for asset implementation
Design and produce layouts, levels, parameters,
and features inside Unity Editor following guidelines
Mentor and support junior and mid-level designers in day-to-day work and growth
Collaborate with Production to plan game releases aligned with company goals
Lead level design efforts within the app localization project for multi-market support
Drive retention and engagement by translating user feedback and metrics into design decisions
Assist in prototyping simple game experiences using internal tools
Requisitos principales
4+ years as a Level Designer or Technical Game Designer, ideally in mobile or educational gaming
Proven experience designing and shipping games or interactive experiences xqbhyrx in Unity
Proficiency in Unity Editor for level design, feature configuration, and game parameters
Strong understanding of technical optimization practices in Unity
Experience writing and maintaining in-depth design documentation and specifications
Solid grasp of interaction design, game mechanics, player motivation, and level design principles
Strong collaboration and communication skills across disciplines (production, UX, art, engineering)
High-quality standards and attention to detail in gameplay polish
collaboration
communication
attention to detail
Unity
Unity Editor
technical optimization in Unity
📌 Senior Technical Level Designer (Madrid)
🏢 Lingokids
📍 Madrid
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