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As Lead UI Artist for MONOPOLY GO!, you drive the UI vision and craft high-quality, scalable interfaces across seasons, partnering with Art Directors and UX leads. You shape design-system standards and explore AI-assisted workflows to improve efficiency and consistency. You mentor the UI discipline, influence hiring and culture, and ensure seamless collaboration with production and engineering. This role offers impact on a globally loved title and opportunities to push UI at scale.
Compensaciones / Beneficios
- Establish and uphold the seasonal UI vision with cross-functional partners
- Set quality standards and identify AI-assisted workflows for UI design and production
- Own and improve UI design-system standards and documentation
- Manage and mentor the UI discipline including performance reviews and goal-setting
- Involv e in hiring to strengthen the team and culture
- Act as primary liaison for UI across planning, production, and delivery
Responsabilidades
- 8+ years of practical UI/design experience in games (mobile preferred)
- 3+ years of leadership, mentoring, and setting design bar
- Fluency xugodme with AI-assisted creative tools and evaluating their impact on UI
- Track record shipping UI systems for multiple mobile titles in casual/whimsical styles
- Expert-level UI/UX and graphic design skills (typography, iconography, interaction design) with Photoshop, Illustrator, and Figma
- Positive attitude and ability to give/receive feedback
Requisitos principales
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📌 Lead UI Artist - MONOPOLY GO! (Barcelona)
🏢 Scopely
📍 Barcelona
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