06 sep
|
Carousel Studio
|
Madrid
06 sep
Carousel Studio
Madrid
Carousel Studio | Expression of interest
Character Animator
As a Character Animator, you are the soul of the character. You won't just move controls; you will craft performances. Whether it's a subtle facial expression or a high-octane action sequence, you will be responsible for the movement and acting of our 3D characters, creatures, and vehicles.
Key Responsibilities
- Performance: Create believable, appealing animation that meets the creative direction (from blocking to final polish). - Acting & Mechanics: Apply the 12 Principles of Animation to ensure characters have weight, personality, and physical plausibility. - Camera Work: Animate cameras for layout or specific shots if required, ensuring good composition and flow. - Pipeline Collaboration: Work closely with Rigging to test assets and provide feedback on deformation and control schemes. - Mocap Editing: (If applicable)
Clean up and enhance motion capture data to fit the stylized or realistic needs of the project.
What You Bring (The Toolkit)
- Maya Mastery: Expert proficiency in Autodesk Maya and its Graph Editor or Blender. - Performance Eye: A strong reel demonstrating body mechanics (weight, balance) and acting (emotion, dialogue, subtext). - Adaptability: Ability to switch between styles (e.g., stylized/cartoony vs. photoreal/creature). - Communication: Ability to interpret direction from the Animation Supervisor and iterate quickly.
Bonus Points
- Experience with Unreal Engine (Control Rig / Sequencer). - Basic rigging knowledge (understand how to fix a broken constraint). - Traditional 2D animation skills (drawing/sketching). - Experience with creature animation (quadrupeds/flight).
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📌 Character Animator (Madrid)
🏢 Carousel Studio
📍 Madrid