Carousel Studio | Expression of interestCharacter AnimatorAs a Character Animator, you are the soul of the character. You won't just move controls; you will craft performances. Whether it's a subtle facial expression or a high-octane action sequence, you will be responsible for the movement and acting of our 3D characters, creatures, and vehicles.Key Responsibilities- Performance: Create believable, appealing animation that meets the creative direction (from blocking to final polish).- Acting & Mechanics: Apply the 12 Principles of Animation to ensure characters have weight, personality, and physical plausibility.- Camera Work: Animate cameras for layout or specific shots if required, ensuring good composition and flow.- Pipeline Collaboration: Work closely with Rigging to test assets and provide feedback on deformation and control schemes.- Mocap Editing: (If applicable)
Clean up and enhance motion capture data to fit the stylized or realistic needs of the project.What You Bring (The Toolkit)- Maya Mastery: Expert proficiency in Autodesk Maya and its Graph Editor or Blender.- Performance Eye: A strong reel demonstrating body mechanics (weight, balance) and acting (emotion, dialogue, subtext).- Adaptability: Ability to switch between styles (e.G., stylized/cartoony vs. photoreal/creature).- Communication: Ability to interpret direction from the Animation Supervisor and iterate quickly.Bonus Points- Experience with Unreal Engine (Control Rig / Sequencer).- Basic rigging knowledge (understand how to fix a broken constraint).- Traditional 2D animation skills (drawing/sketching).- Experience with creature animation (quadrupeds/flight).#J-18808-Ljbffr
📌 Character Animator (España)
🏢 Carousel Studio
📍 España
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