28 ago
|
Carousel Studio
|
España
28 ago
Carousel Studio
España
Carousel Studio | Expression of interest Character Animator As a Character Animator, you are the soul of the character.
You won't just move controls; you will craft performances.
Whether it's a subtle facial expression or a high-octane action sequence, you will be responsible for the movement and acting of our 3D characters, creatures, and vehicles.
Key Responsibilities * Performance: Create believable, appealing animation that meets the creative direction (from blocking to final polish). * Acting & Mechanics: Apply the 12 Principles of Animation to ensure characters have weight, personality, and physical plausibility. * Camera Work: Animate cameras for layout or specific shots if required, ensuring good composition and flow. * Pipeline Collaboration: Work closely with Rigging to test assets and provide feedback on deformation and control schemes. * Mocap Editing: (If applicable)
Clean up and enhance motion capture data to fit the stylized or realistic needs of the project.
What You Bring (The Toolkit) * Maya Mastery: Expert proficiency in Autodesk Maya and its Graph Editor or Blender. * Performance Eye: A strong reel demonstrating body mechanics (weight, balance) and acting (emotion, dialogue, subtext). * Adaptability: Ability to switch between styles (e.g., stylized/cartoony vs. photoreal/creature). * Communication: Ability to interpret direction from the Animation Supervisor and iterate quickly.
Bonus Points * Experience with Unreal Engine (Control Rig / Sequencer). * Basic rigging knowledge (understand how to fix a broken constraint). * Traditional 2D animation skills (drawing/sketching). * Experience with creature animation (quadrupeds/flight). #J-18808-Ljbffr
📌 Character Animator (España)
🏢 Carousel Studio
📍 España