We are looking for a highly skilled Gameplay Animator with strong Unreal Engine 5 experience to join our team on a full-time contract basis (2–4 months).
This role focuses on gameplay-driven animations with cinematic quality — not pre-rendered cinematics, but real-time, responsive, polished in-engine animations that elevate player experience.
You will work closely with design, tech, and gameplay teams to deliver immersive, high-impact character animations fully integrated inside UE5.
Responsibilities
Create high-quality gameplay animations directly for Unreal Engine 5
Implement, polish, and optimize animations in UE5 (Animation Blueprints, State Machines, Blend Spaces, Montages)
Collaborate with gameplay designers to ensure responsiveness and feel
Fine-tune animation timing, weight, transitions, and combat readability
Ensure animations meet both cinematic and gameplay clarity standards
Work within existing pipelines and maintain performance targets
Requirements
Strong professional experience working inside Unreal Engine 5
Proven experience shipping gameplay animations (not just cinematic work)
Deep understanding of:
Animation Blueprints
Root motion vs in-place workflows
State machines & blending
Gameplay responsiveness & player feedback
Strong sense of weight, timing, and physicality
Ability to iterate quickly based on gameplay feedback
Portfolio showing gameplay animation work implemented in-engine