14 ago
|
Voodoo
|
Barcelona
Experteer Overview In this role you design and implement the server-side foundation to transform Castle Busters from client-driven to server-validated multiplayer. You join a focused internal studio working on a high-potential prototype, leveraging Voodoo’s shared backend to scale a competitive PvP experience. You partner with client engineers and game designers to evolve APIs, player-state management, and server authority. You will shape the architecture, impact game economics, and drive the transition toward a trusted, centralized game state. This is a pivotal position with a strong focus on scalable backend systems and game-scale challenges.Compensaciones / Ventajas
- Build server-side validation for metagame components (currency, upgrades, chests, progression)
- Move toward server authority for competitive features and centralized game state
- Design APIs and player-state management for Unity client integration
- Develop cross-functional infrastructure,
API design, and server-to-client split of responsibilities
- Collaborate with client engineers and game designers from design to delivery
- Contribute to leveraging and evolving the shared gaming backend platformResponsabilidades
- 7+ years of backend development experience
- Fluency in Golang (minimum 1 year professional)
- Mastery of SQL and NoSQL
- Background in high-scale systems
- Unix-like environment experience
- Experience in cross-functional agile teams
- Strong analytical and problem-solving skills
- Excellent communication and collaboration skills
- Ability to work autonomously
- Deep interest in game development (plus)Requisitos principales
- Best-in-class compensation
- Benefits according to country of residence
📌 Senior Backend Engineer (Golang) - Castle Busters (Barcelona)
🏢 Voodoo
📍 Barcelona