14 ago
|
Voodoo
|
Barcelona
Experteer Overview
In this role you support the Art Director to shape the game's UI/UX vision for Voodoo’s live games. You will design scalable UI systems, create high-quality 2D assets, and craft motion and micro-interactions that enhance usability and player engagement. Working with cross-functional teams, you iterate quickly on UI based on feedback and live data. This is a chance to contribute to a globally distributed live-games portfolio and help set a cohesive visual language.
Compensaciones / Incentivos
• Assist Art Director in ideation and execution of the game's UI/UX vision
• Develop and optimize UX flows for new and existing features
• Create and maintain a UI Style Bible and reusable components
• Design high-quality 2D assets (menus, HUDs, buttons, icons) for mobile performance
• Implement UI motion and micro-interactions to reinforce usability and game feel
• Collaborate with Game Designers and Product Team to support gameplay and accessibility goals
• Iterate rapidly based on team feedback and live user data
• Propose creative ideas to boost player engagement and UX quality
Responsabilidades
• 4+ years as a UI/UX Artist on shipped mobile games
• Experience designing in Figma
• Experience designing and implementing scalable UI systems in Unity
• Strong design skills with emphasis on visual hierarchy, composition, readability
• Proficiency in UI motion/animation using Unity Animator, DOTween, After Effects (Lottie or animatics)
• Ability to analyze and learn from successful mobile game trends
• Ability to design and document a consistent UI visual language
• Experience collaborating with cross-functional remote teams
• Fluent in English
Requisitos principales
• Best-in-class compensation
• Other benefits according to the country you reside
📌 UI/UX Artist - Midcore Portfolio team (Barcelona)
🏢 Voodoo
📍 Barcelona