Real-Time VFX Artist (RAID) (España)

Real-Time VFX Artist (RAID) (España)

13 ago
|
Plarium
|
España

13 ago

Plarium

España

The successful applicant will be able to work at our offices in Lviv, Kharkiv, Warsaw, Barcelona, or remotely from Ukraine, Poland or Spain.

Plarium is an international developer of award-winning mobile and desktop games. More than 1200 of our specialists work remotely or at offices in Israel, Ukraine, Poland, and Spain.

RAID, Mech Arena, and our other 18 massive titles unite more than 500 million players worldwide. With over 17 years’ experience, we strive for boundary-pushing gameplay and graphics. We pair this with our dedication to innovation through analytics, marketing, and community interaction.

We are looking for a talented Real-Time VFX Artist to join our RPG Department, which develops RAID – a mobile MMORPG that combines battle collection mechanics and cutting-edge graphics in a dark fantasy setting. As our flagship title, it is enjoyed by more than 100 million players worldwide. You can find it on iOS , Android , and PC/Mac .

RAID is made in Unity, but the team also uses a variety of other tools for specific tasks: Maya for 3D modeling and UV, ZBrush and Blender for sculpting, Houdini for pyro, fluid, and destruction simulations, Substance Designer for texture generation, Substance Painter for baking and texturing, Xcode for profiling, and Amplify Shader Editor for prototyping shaders.

The successful candidate will work closely with 11 Technical and Real-time VFX artists. A showcase of our art team’s work can be found on ArtStation .

Responsibilities:

- Creating concept designs and developing real-time VFX for mobile games in Unity




- Profiling and optimizing effects and game assets created by you or by others
- Customizing the VFX of game characters’ skills using internal tools
- Creating 3D models and animations for VFX when needed

Requirements:

- At least 1 year of work experience in the games industry
- Knowledge of the principles of motion, anticipation, dynamics, and other aspects of animation
- Firm knowledge of Unity editor
- Experience creating VFX for games
- Experience creating or writing VFX shaders in node-based editors
- Knowledge of Houdini, Blender, Maya, or 3ds Max
- 3D modeling and 3D animation skills
- Experience creating UV maps and baking them
- Experience creating textures for VFX
- In-depth experience with Particle Systems in Unity
- English language skills at the intermediate level or higher

Desired:

- Understanding of mobile device hardware restrictions
- Experience working with Houdini and Houdini Engine for Unity
- Hands-on experience with Substance Painter and Designer
- Experience working with GIT or similar version control systems

What we offer our Employees

- Officially registered full-time employment
- Paid leave of 20 or 26 days depending upon work experience
- Medical insurance and paid leave if you or your child are sick
- Opportunity for counseling with psychologists
- Individual development plan and regular feedback
- Professional seminars, workshops, courses, and internal training programs
- Sports membership at 4500+ facilities across Poland with the MultiSport Plus Card
- A running club

📌 Real-Time VFX Artist (RAID) (España)
🏢 Plarium
📍 España

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