Head of Growth (Mobile Games) (Madrid)

Head of Growth (Mobile Games) (Madrid)

09 ago
|
Talent
|
Madrid

09 ago

Talent

Madrid

Remote | Full-time | B2B contract | CET-friendly hours
We’re partnering with a well-established company operating in the mobile gaming industry, working with game studios and publishers on growth strategy, performance marketing, creative effectiveness, and commercial scale. The business combines strategic consulting with hands‑on execution and is known for helping mobile games unlock growth through structured, data‑led decision making.
About the role We’re looking for a Head of Growth to lead a specialist growth function focused on mobile gam
This is a senior, hands‑on leadership role for someone with strong experience in mobile gaming growth and user acquisition. You will lead a team of 4 growth specialists and, as Head of Growth, you will be part of the management board, reporting directly to the COO. The role combines team leadership, strategic ownership, and direct involvement in key client projects. You will help shape growth strategies for mobile games, step into critical accounts when needed, improve delivery quality, and strengthen how the team operates.
Key responsibilities Lead and develop a 4-person Growth team
Own the quality and direction of growth work across mobile gaming projects
Shape strategies across UA, ASO, monetization, retention, and analytics




Support or lead complex growth audits and strategic client engagements
Step into key accounts where senior expertise is needed
Improve team processes, reporting, and KPI visibility
Contribute to commercial decisions, scoping, and service development
What we’re looking for Strong experience in mobile gaming growth, mobile game UA, or performance marketing leadership
Proven background working across multiple mobile game titles
Deep expertise in at least one key area of growth, with broad understanding across the wider stack
Strong strategic thinking combined with a hands‑on approach
Experience mentoring, managing, or leading others
Ability to operate as a player‑coach rather than a pure people manager
Experience in a mobile games studio, publisher, or specialist agency / consultancy
Knowledge across UA, ASO, monetization, retention, and analytics
Experience building frameworks, improving processes, or setting KPIs
Client-facing or commercial exposure
Working model Remote full-time role
B2B / contractor setup preferred
CET-friendly working hours
Europe or nearby time zones preferred
Prague proximity is a plus

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📌 Head of Growth (Mobile Games) (Madrid)
🏢 Talent
📍 Madrid

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