Junior UI Programmer - Europa Universalis V (Sitges)

Junior UI Programmer - Europa Universalis V (Sitges)

06 ago
|
Paradox Interactive
|
Sitges

06 ago

Paradox Interactive

Sitges

ph3About the role /h3 pWe are looking for a Junior UI Programmer to join the Europa Universalis V team and help build and maintain the game's user interface. The role spans both C++ programming and proprietary GUI scripting: The person hired will implement and fix UI features across panels and tooltip systems, adapt existing UI patterns for new gameplay needs, and work closely with more senior programmers to ensure consistency across the product. Comfort navigating an established C++ codebase is essential; familiarity with GUI frameworks or game UI pipelines is a strong plus. This is a hands-on, execution-focused role for someone ready to ship real features in a commercial title from day one. /p h3What You Will Be Doing /h3 ul lipImplement and fix UI features across panels and tooltip systems, from scripting layout to wiring up game databr/ /p /li lipUse our in‑house GUI scripting language to build interfaces that reflect design intent and connect to the game APIbr/ /p /li lipAdapt and extend existing UI patterns for new gameplay systems and featuresbr/ /p /li lipDebug and maintain UI to ensure a stable, readable productbr/ /p /li lipCollaborate closely with UX designers, artists, and gameplay programmers throughout each feature cyclebr/ /p /li lipParticipate in code reviews, task breakdowns,



and retrospectivesbr/ /p /li lipContribute to shared UI patterns and help keep the codebase consistentbr/ /p /li /ul h3What We Are Looking For /h3 h3Required /h3 ul lipExperience or education in C++ programmingbr/ /p /li lipAbility to learn and become productive in new scripting or domain‑specific languages quicklybr/ /p /li lipGood written and verbal communication skills in Englishbr/ /p /li lipGenuine interest in UI and game design, and enjoyment of close collaboration with designers and artistsbr/ /p /li /ul h3Nice to Have /h3 ul lipPrior experience in game development or with a game enginebr/ /p /li lipFamiliarity with tooltip or HUD systems in gamesbr/ /p /li lipKnowledge of UI design patterns and best practicesbr/ /p /li lipExperience with Europa Universalis or other Paradox games as a player or modderbr/ /p /li /ul h3Who You Are /h3 pYou care about player experience and find satisfaction in translating complex systems into clear, approachable interfaces. You are curious, methodical, and comfortable asking questions when the scope is unclear. You thrive in a small, collaborative team where designers, artists, and engineers work closely together and you are eager to grow your skills on a shipped commercial title. /p h3The Team /h3 pYou will be part of the UI team at Paradox Tinto on Europa Universalis V, reporting to the UI Lead. Your closest day‑to‑day collaborators will be senior UI programmers and UX designers, with regular interaction with gameplay programmers, content designers, and QA. /p pbType of Employment: /bFull time, permanent (6 months probation)br/bLocation: /bSitges, Barcelona, Spain (fully onsite with flexibility) /p /p #J-18808-Ljbffr

📌 Junior UI Programmer - Europa Universalis V (Sitges)
🏢 Paradox Interactive
📍 Sitges

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