Video game 3D Character Animator [BLENDER] (España)

Video game 3D Character Animator [BLENDER] (España)

05 ago
|
Sindria World Games
|
España

05 ago

Sindria World Games

España

Group

Sindria World Games

Date

06/03/2026

Contact address

[email protected] (please use the link on the job description)

Location

Amsterdam, Amsterdam (Países Bajos)

Contract

Freelance

Salary

Unspecified salary

We''re looking for a freelance Character Animator to collaborate with our small indie team on psychological horror and narrative-driven game projects. This is a fully remote freelance opportunity with flexible scheduling. Work is assigned on a per-project or per-scene basis rather than fixed hours, making it ideal for animators seeking flexible contract work.

Our projects explore dark themes and may include violent, disturbing, gruesome, and gore-heavy scenes. Applicants should be comfortable creating animations that support intense horror storytelling and mature content.

Depending on the task, animations may be created entirely by hand or built using AI-assisted motion capture workflows that require cleanup, refinement, and artistic polish. Experience with either traditional keyframe animation, motion capture editing, or both is welcome.

All character models and rigs are created and provided in Blender. Animators will receive fully rigged Blender files and are expected to work within a Blender-based animation pipeline.

We''re looking for someone passionate about character performance, eager to grow their skills, and excited to help bring memorable horror experiences to life.

to apply use this form: https://forms.gle/cURQgsin1AzGPj2F7

Minimum requirements

We''re looking for a freelance Character Animator to collaborate with our small indie team on psychological horror and narrative-driven game projects. This is a fully remote freelance opportunity with flexible scheduling. Work is assigned on a per-project or per-scene basis rather than fixed hours, making it ideal for animators seeking flexible contract work.

Our projects explore dark themes and may include violent, disturbing, gruesome, and gore-heavy scenes. Applicants should be comfortable creating animations that support intense horror storytelling and mature content.

Depending on the task, animations may be created entirely by hand or built using AI-assisted motion capture workflows that require cleanup, refinement, and artistic polish. Experience with either traditional keyframe animation, motion capture editing, or both is welcome.

All character models and rigs are created and provided in Blender.



Animators will receive fully rigged Blender files and are expected to work within a Blender-based animation pipeline.

We''re looking for someone passionate about character performance, eager to grow their skills, and excited to help bring memorable horror experiences to life.

to apply use this form: https://forms.gle/cURQgsin1AzGPj2F7

Desired requirements

We''re looking for a freelance Character Animator to collaborate with our small indie team on psychological horror and narrative-driven game projects. This is a fully remote freelance opportunity with flexible scheduling. Work is assigned on a per-project or per-scene basis rather than fixed hours, making it ideal for animators seeking flexible contract work.

Our projects explore dark themes and may include violent, disturbing, gruesome, and gore-heavy scenes. Applicants should be comfortable creating animations that support intense horror storytelling and mature content.

Depending on the task, animations may be created entirely by hand or built using AI-assisted motion capture workflows that require cleanup, refinement, and artistic polish. Experience with either traditional keyframe animation, motion capture editing, or both is welcome.

All character models and rigs are created and provided in Blender. Animators will receive fully rigged Blender files and are expected to work within a Blender-based animation pipeline.

We''re looking for someone passionate about character performance, eager to grow their skills, and excited to help bring memorable horror experiences to life.

to apply use this form: https://forms.gle/cURQgsin1AzGPj2F7

Duties

We''re looking for a freelance Character Animator to collaborate with our small indie team on psychological horror and narrative-driven game projects. This is a fully remote freelance opportunity with flexible scheduling. Work is assigned on a per-project or per-scene basis rather than fixed hours, making it ideal for animators seeking flexible contract work.

Our projects explore dark themes and may include violent, disturbing, gruesome, and gore-heavy scenes.



Applicants should be comfortable creating animations that support intense horror storytelling and mature content.

Depending on the task, animations may be created entirely by hand or built using AI-assisted motion capture workflows that require cleanup, refinement, and artistic polish. Experience with either traditional keyframe animation, motion capture editing, or both is welcome.

All character models and rigs are created and provided in Blender. Animators will receive fully rigged Blender files and are expected to work within a Blender-based animation pipeline.

We''re looking for someone passionate about character performance, eager to grow their skills, and excited to help bring memorable horror experiences to life.

to apply use this form: https://forms.gle/cURQgsin1AzGPj2F7

Benefits

We"re looking for a freelance Character Animator to collaborate with our small indie team on psychological horror and narrative-driven game projects. This is a fully remote freelance opportunity with flexible scheduling. Work is assigned on a per-project or per-scene basis rather than fixed hours, making it idóneo for animators seeking flexible contract work.

Our projects explore dark themes and may include violent, disturbing, gruesome, and gore-heavy scenes. Applicants should be comfortable creating animations that support intense horror storytelling and mature content.

Depending on the task, animations may be created entirely by hand or built using AI-assisted motion capture workflows that require cleanup, refinement, and artistic polish. Experience with either traditional keyframe animation, motion capture editing, or both is welcome.

All character models and rigs are created and provided in Blender. Animators will receive fully rigged Blender files and are expected to work within a Blender-based animation pipeline.

We"re looking for someone passionate about character performance, eager to grow their skills, and excited to help bring memorable horror experiences to life.

to apply use this form: https://forms.gle/cURQgsin1AzGPj2F7

Group details

Full company name

Sindria World Games

Web

https://mofflys.sindriaworld.com/

EMail address

[email protected] (please use the link on the job description)

Number of members

4

Location

Utrecht (Países Bajos)

Activities

Virtual Reality and Video Games

About this group

Sindria World was founded by a Spanish-Italian combo in the Netherlands in 2017 with the aim of contributing to the gaming world with juicy-sweet games.

📌 Video game 3D Character Animator [BLENDER] (España)
🏢 Sindria World Games
📍 España

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